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 CAD / Development / 10622 (-40)
  Re: What happend to edger? (Was Re: Linetrim, a LDraw line trimmer utility)
 
(...) The extra versatility is a good thing, but Unicode shouldn't be at all useful for LDDP since ldraw files aren't (and can't) be Unicode. Am I missing something? --Travis (17 years ago, 10-Jun-07, to lugnet.cad.dev)
 
  Re: What happend to edger? (Was Re: Linetrim, a LDraw line trimmer utility)
 
(...) Where do I find Edger? looks like this page disappeared: (URL) I was thinking of writing such a program, but if it's already written... Philo (17 years ago, 10-Jun-07, to lugnet.cad.dev)
 
  Re: What happend to edger? (Was Re: Linetrim, a LDraw line trimmer utility)
 
(...) LDDP is going through a major change right now. I'm trying out a new editor control which seems to be more versatile and supports unicode. The sticking point right now is writing the code for the syntax highlighter. Once that's done, I'll (...) (17 years ago, 10-Jun-07, to lugnet.cad.dev)
 
  What happend to edger? (Was Re: Linetrim, a LDraw line trimmer utility)
 
(...) since we are talking about LDDP plug-ins. are there any news on this: (URL) lee? also "Edger" would be a fantastic plug-in! w. (17 years ago, 10-Jun-07, to lugnet.cad.dev)
 
  Re: Linetrim, a LDraw line trimmer utility
 
Hi Orion, (...) They will... Would you do the adaptation? That would be great! Philo (17 years ago, 10-Jun-07, to lugnet.cad.dev)
 
  Re: Linetrim, a LDraw line trimmer utility
 
(...) These are relatively simple programs code wise so as long as your sources stay available, both these programs can be ported to LDDP plugins with relative ease. -Orion (17 years ago, 10-Jun-07, to lugnet.cad.dev)
 
  Re: Linetrim, a LDraw line trimmer utility
 
(...) Oops, sorry, I was not aware of that! I'll remove my page as soon as possible ;o) (...) Problem is that I'm no programmer either. For very low level, crude programs it's enough but I don't feel up to the task to do that integration. But I (...) (17 years ago, 10-Jun-07, to lugnet.cad.dev)
 
  Re: Linetrim, a LDraw line trimmer utility
 
(...) philo, you're making part authoring a piece of cake! that's not what's all about: authors have to suffer while making parts, have to loose themselves in maths and calculations, so please stop forging this kind of tools ;-D cheee...eeers, w. (...) (17 years ago, 9-Jun-07, to lugnet.cad.dev, FTX)
 
  Linetrim, a LDraw line trimmer utility
 
(2 URLs) Linetrim> utility, intended for LDraw parts authors, crops lines sticking out of polygons. Lines to be trimmed and triangles/quads against which they are cropped are provided to the utility as separate LDraw files. A third file containing (...) (17 years ago, 9-Jun-07, to lugnet.announce, lugnet.cad.dev, FTX)  
 
  Re: Isecalc online
 
(...) Link to online tool added to Isecalc webpage... Philo (17 years ago, 7-Jun-07, to lugnet.cad.dev)
 
  Re: Isecalc online
 
(...) Sure it's OK! very nicely done!!! (...) Linux users who don't want to bother compiling the tool? Philo (17 years ago, 7-Jun-07, to lugnet.cad.dev)
 
  Isecalc online
 
(...) I have taken the liberty of creating a very simple online interface for this utility. You upload the two input files and click a button to download the output. It's very similar to what I did for txt2dat. (URL) please let me know if this is OK (...) (17 years ago, 7-Jun-07, to lugnet.cad.dev)
 
  LPub DPI control?
 
Hello, In LPub, is it possible to specify the physical resolution for generated images? Not the pixel width & height, but the physical document width & height in inches, and the resolution in pixels/inches. Of course, this affects only printed (...) (17 years ago, 3-Jun-07, to lugnet.cad.dev)
 
  Re: Isecalc, a LDraw intersection line calculator
 
Hello Jim, (...) Great! I made nothing for that (I'm not so good at programming!), but a console application is nothing fancy... (...) Sure, you're welcome! Thanks in advance... Philo (17 years ago, 2-Jun-07, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: Isecalc, a LDraw intersection line calculator
 
(...) Although I haven't tested it with anything besides the included samples, I can confirm that this builds and works with Mac OS X. Three cheers for portable code! In the source directory, I compiled it with: g++ Isecalc.cpp -arch i386 -arch ppc (...) (17 years ago, 2-Jun-07, to lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: MLCAD & LPub Usage questions here?
 
(...) Please post them here for a few reasons: - Others may learn from your questions - You'll get the widest readership possible - The question will be publicly archived for future users (17 years ago, 2-Jun-07, to lugnet.cad.dev)
 
  MLCAD & LPub Usage questions here?
 
Hi everyone, I'm new to these forums, so please forgive me if this question is misplaced. I've been working with the wonderful MLCAD & LPub quite a lot over the past few years. Is this the best place to post usage questions or development (...) (17 years ago, 1-Jun-07, to lugnet.cad.dev)
 
  Re: Isecalc, a LDraw intersection line calculator
 
(...) You're right... the archive is there: (URL) (17 years ago, 1-Jun-07, to lugnet.cad.dev)
 
  Re: Isecalc, a LDraw intersection line calculator
 
(...) well, I've already downloaded them all along with the html. I thought a all-in-one it would ease things so your site would be fine. w. (17 years ago, 30-May-07, to lugnet.cad.dev)
 
  Re: Isecalc, a LDraw intersection line calculator
 
(...) Sure! where do you want it? (I can mail it to you if you want...) Philo (17 years ago, 27-May-07, to lugnet.cad.dev)
 
  Re: Isecalc, a LDraw intersection line calculator
 
(...) hi philo, cute! would it be possible to pack the prog along with the samples and a .pdf of the howto in one file? w. (17 years ago, 27-May-07, to lugnet.cad.dev)
 
  Re: Isecalc, a LDraw intersection line calculator
 
(...) Hi Philo, Very cool software tool. I'm sure I'll be using this at some point. Tim (17 years ago, 26-May-07, to lugnet.cad.dev, FTX)
 
  Isecalc, a LDraw intersection line calculator
 
(2 URLs) Isecalc> utility, intended for LDraw parts authors, computes the intersection line of two sets of triangles or quads. Each set is provided to the utility as separate LDraw files. A third file containing the intersection lines is created. (...) (17 years ago, 26-May-07, to lugnet.announce, lugnet.cad.dev, FTX)  
 
  Re: Inline POV code in official parts?
 
(...) Well, maybe others don't care about visible polys when it should be smooth, but it makes all the difference in the world to me. (...) Well, yeah. But that is better than everyone inventing their own POV- Ray code to make their own parts. How (...) (17 years ago, 2-May-07, to lugnet.cad.dev)
 
  Re: Inline POV code in official parts?
 
(...) The LDraw POV project ((URL) was created with the intention of someday becoming the de-facto, if not the actual, official LDraw compatible POV repository. I'll admit that it has languished for sometime (it's been almost 4 years sine I (...) (17 years ago, 2-May-07, to lugnet.cad.dev)
 
  Re: Inline POV code in official parts?
 
(...) It doesn't really gain you much if you are just converting the LDraw parts directly - l3p does that just fine, and fairly fast. The only advantage of a POV-ray library is when you start adding POV-ray specific stuff, eg: replace the curve (...) (17 years ago, 1-May-07, to lugnet.cad.dev)
 
  Re: Inline POV code in official parts?
 
Why not make official POV-Ray Lego bricks and skip the whole LDraw to POV-Ray conversion? Use the same names, scale, and coordinates and all you need is a small script to convert the LDraw lines into POV- Ray lines using the same translations. Or (...) (17 years ago, 1-May-07, to lugnet.cad.dev)
 
  Re: Inline POV code in official parts?
 
(...) More than three years have passed, the only thing that has happened is that the SteerCo and/or the Standard Committee has decided not to allow EmbPOV in the official Parts folder. A vauge discussion on creting yet another folder for Ldraw POV (...) (17 years ago, 1-May-07, to lugnet.cad.dev)
 
  LSynth Service
 
Hi, all. I've taken the liberty of fiddling around with the LSynth 2 source code a little bit more to create an LSynth Service, a text-processing extension for Mac OS X that lets you run LSynth just about anywhere you can edit text. The service (...) (17 years ago, 10-Apr-07, to lugnet.cad.dev.mac, lugnet.cad.dev, lugnet.cad)
 
  Re: Getting rif off the 8.3 nomenclature??? (scanf tricks)
 
(...) That's a nifty scanf trick. But don't forget, you might still want to (URL) trim leading and trailing whitespace> (tabs and space characters) from the parsed filename (and maybe even surrounding quotes). Don (18 years ago, 29-Mar-07, to lugnet.cad.dat.parts, lugnet.cad.dev, FTX)
 
  Re: Getting rif off the 8.3 nomenclature??? (scanf tricks)
 
(...) <snip> (...) Hi Jim, Thanks! I'll use it. Kevin (18 years ago, 29-Mar-07, to lugnet.cad.dat.parts, lugnet.cad.dev, FTX)
 
  Re: Getting rif off the 8.3 nomenclature??? (scanf tricks)
 
(...) misparse file names with blanks or tabs in them. (...) will be backward compatible and not cause problems (at least not for (...) I have no idea whether this could be worked into your sscanf usage, but it is possible to read whitespace into (...) (18 years ago, 29-Mar-07, to lugnet.cad.dat.parts, lugnet.cad.dev, FTX)
 
  Re: Sneekpreview on animation software
 
(...) Screen space is a bit of a problem indeed, it runs out very fast :) That's why I support dual (or even more in theory) screens. But every screen can also have multiple desktops, and for each desktop you can choose from 'windowed' or 'tabbed' (...) (18 years ago, 21-Mar-07, to lugnet.cad.dev)
 
  Re: Sneekpreview on animation software
 
(...) What about those of us that only have one screen? Can you show an example of how it would look there? It seems to me the UI with the large sliders is a bit space consuming. Maybe just a numerical display of the current value (the top part of (...) (18 years ago, 21-Mar-07, to lugnet.cad.dev)
 
  Sneekpreview on animation software
 
Hi all, After quite some time I think I got the basic control system / and interface working for the succeeder of LD4DModeler. I would appreciate any comments / suggestions from animators / developers concerning first impressions on the interface. (...) (18 years ago, 21-Mar-07, to lugnet.cad.dev, lugnet.cad, lugnet.animation)
 
  Re: Fun with LDView Fly Through (A Minifig's Eye View)
 
(...) Thanks for the tip, Tim! The point about LDraw (and POV-Ray) objectives being comprised of surfaces rather than solids is worth keeping in mind, too. After re-rendering the little test scene with maxtracelevel set to 8, I realized that the (...) (18 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: Fun with LDView Fly Through (A Minifig's Eye View)
 
--snip-- (...) Hi Jim, The second error there is certainly to blame for the opacity. You need to add a line globalsettings maxtracelevel N where N is high enough (probably 8 will do). Partially this is because LDraw parts are constructed of surfaces (...) (18 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: Fun with LDView Fly Through (A Minifig's Eye View)
 
(...) You're right - it does work. I retried it with L3P output and the view is positioned correctly. My previous effort used POV-Ray code from Anton's converter. That's not necessarily the reason it didn't work before, though: it was late and I was (...) (18 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: Fun with LDView Fly Through (A Minifig's Eye View)
 
(...) The aspect ratio shouldn't make enough of a difference to put the camera out of the ship. It should only change the cropping. If you have the same aspect ratio, you should should get nearly pixel-perfect alignment of all polygons that don't (...) (18 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: Fun with LDView Fly Through (A Minifig's Eye View)
 
(...) I was thinking of that. I tried it briefly the other night but I must have had a different aspect ratio, because the rendering appeared far outside the ship. I'm getting up to speed on POV-Ray, though, so I'll definitely try it again. (...) (...) (18 years ago, 19-Mar-07, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)


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