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Subject: 
Re: Cross platform GUI
Newsgroups: 
lugnet.cad.dev, lugnet.off-topic.geek
Followup-To: 
lugnet.off-topic.geek
Date: 
Tue, 25 Jan 2005 03:29:18 GMT
Viewed: 
26877 times
  
In lugnet.cad.dev, Leonardo Zide wrote:
>    Personally I don't think using GTK under Windows is a good idea. I've
> worked with it before and even released an application that used it and
> you won't believe the amount of people that have trouble using a Windows
> application with controls that don't look like the native ones.

The look and feel is one of the reasons why I rejected GTK

>    IMO Qt looks better under both Windows and Linux (it uses the native
> Windows widgets) but it adds an extra pre processor step that makes your
> compile times unacceptable. It's been a while since I last tried it so
> things could be better now.

To me, compile times are a non issue.  However the non-free nature of Qt leaves
a bad taste in my mouth (and I not even a Open Source zealot).  I can however
develop a Qt based program on my Mac (when I get it form Apple) and then find
someone to compile a Windows binary for me if I want.

>    I've heard good things about wxwidgets but never tried it myself,
> maybe it's worth taking a look.

I had a look at their website and this looks promising.  Thanks for the tip.

-Orion



Message has 1 Reply:
  Re: Cross platform GUI
 
(...) When I decided to use QT for the Linux version of LDView, I already had a Windows native version, and absolutely no plans of moving the Windows version to a cross-platform toolkit. Consequently, while I also felt that having the Windows (...) (22 years ago, 25-Jan-05, to lugnet.off-topic.geek)

Message is in Reply To:
  Re: Cross platform GUI
 
Personally I don't think using GTK under Windows is a good idea. I've worked with it before and even released an application that used it and you won't believe the amount of people that have trouble using a Windows application with controls that (...) (22 years ago, 24-Jan-05, to lugnet.cad.dev, lugnet.off-topic.geek)

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