| | Re: Restart of LDA2001 Project (using LDraw models - L3P - POV)
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(...) Yeah, it'd be very cool if L3P had an option to generate include files instead of full scenes. That way, people could run all their various model files through L3P to generate the definitions in include files. Then they could use all those (...) (20 years ago, 17-Jan-05, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
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| | Re: Automated Inventory Ordering through Bricklink
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(...) I beleive that this is the hardest part of the automated 'from-CAD-to-shop' process. There are so many variables, obviously element avaialability but also price and geographical location. Also when using the By Shop sorting feature in (...) (20 years ago, 17-Jan-05, to lugnet.inv, lugnet.cad.dev, lugnet.cad.mlcad, lugnet.market.brickshops)
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| | Re: Automated Inventory Ordering through Bricklink
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There is of course the option on Bricklink of uploading an XML file into your wanted list. If you could make a program that reformats an MLCad parts list into the required XML format you would be halfway there. I have tested this function with a (...) (20 years ago, 17-Jan-05, to lugnet.inv, lugnet.cad.dev, lugnet.cad.mlcad, lugnet.market.brickshops)
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| | Re: Restart of LDA Project (using LDraw models - L3P - POV)
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(...) I think I mean... I don't remember! (...) Maybe, but that's not really the problem to me. (...) output files) is having to hunt down all the include files! (...) I'd say let's start with camera.dat and lookat.dat. If we make them with lines (...) (20 years ago, 17-Jan-05, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
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| | Re: Restart of LDA Project (using LDraw models - L3P - POV)
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(...) I had no idea that L3Lab had POV output, in spite the fact that I've been using it daily for years! Hmm, very intersting. The alternative approach that comes to my mind is: * LDA creates a static MPD file and runs it through L3P. * The output (...) (20 years ago, 17-Jan-05, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
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| | Re: Restart of LDA Project (using LDraw models - L3P - POV)
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(...) I'd agree with this. But what I do with an L3Lab output (which is how I generate my static images in POV from LDraw files) is immediately strip the camera and viewpoint stuff out and make it into an .inc file, my main file just includes what (...) (20 years ago, 16-Jan-05, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
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| | Re: Restart of LDA Project (using LDraw models - L3P - POV)
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(...) You mean LD4D and you or POV-Ray and you? (...) You really need to look at how POV-Ray does animation. It has all of this built in. I think one reason why animation is so hard is because L3P's output is overwhelming. It is not good for newbies (...) (20 years ago, 16-Jan-05, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
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| | Re: Restart of LDA Project (using LDraw models - L3P - POV)
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(...) Yes, that's why I also make this little humble program to see if my ideas work put to practice. (...) ... and that program crasches on all of my PC:s, expect the very first beta version he released... :(( (...) Maybe, maybe not. I recall James (...) (20 years ago, 15-Jan-05, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
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| | Re: Restart of LDA Project (using LDraw models - L3P - POV)
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(...) I have no idea. Anton always include the ini with the pov file, so perhaps whatever tools come from this can just auto create the ini file as well. (...) Hey! Cool! I know the syntax alone wont be much good. If there aren't tools that use it, (...) (20 years ago, 15-Jan-05, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
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| | Re: Automated Inventory Ordering through Bricklink
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---snip--- There are two soultions that I know of. 1) Create a .LDR file with the parts you want to buy 2) Download and install (URL) 3) Upload your .LDR file to briktrak and it will link to bricklink and provide you a list of stores that have your (...) (20 years ago, 15-Jan-05, to lugnet.inv, lugnet.cad.dev, lugnet.cad.mlcad, lugnet.market.brickshops)
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