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| | Re: LPub 4 Status
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| (...) Just out of curiosity, what IS in the menu bar when the LPub window is the current active window? --Travis (16 years ago, 27-Mar-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
| | | | Re: LPub 4 Status
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| (...) OK, that's very very strange. LDView's main menu "just worked" (mostly). I had to do some fixups to make it fit the Mac style, but it was perfectly usable without those. It "just works" when compiled with QT 4 also. (...) Menu" on a Mac isn't (...) (16 years ago, 27-Mar-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
| | | | Re: LPub 4 Status
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| (...) I believe a MAC version mklist utility used to generate the PARTS.LST file comes bundled with the OS-X version of ldglite. Source code is available, so anyone can build it on whatever platform they like. There may be better ways to build the (...) (16 years ago, 27-Mar-08, to lugnet.cad.dev, FTX)
| | | | Re: LPub 4 Status
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| (...) So, popup menus work, but my main menu does not show up. I found this information on trolltech: (URL) I don't know what it means to run out of a bundle. Qmake created lpub.app Contents Info.plist MacOS PkgInfo Info.plist contains <?xml version (...) (16 years ago, 27-Mar-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
| | | | Re: LPub 4 Status
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| (...) <snip> LPub does not need a total list of parts, so it doesn't have to scan all the paths. It does need the titles of parts that are used however. Since parts.lst is a precomupted list of some of them, LPub reads it and puts the contents in an (...) (16 years ago, 27-Mar-08, to lugnet.cad.dev, FTX)
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