| | Re: Announcing Bricksmith for Macintosh
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(...) Thanks, Anton. I tried your converter the other day, and it gave me blank files, so I gave up on it and just downloaded L3D (which worked fine). But now I'll give your converter another try too. Incidentally, though, I don't find POV-Ray (...) (19 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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| | Re: Announcing Bricksmith for Macintosh
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(...) Yep! (...) Yes, (URL) Meshwork>. I also wrote a little mini-LEGO-CAD program in (URL) once. In fact, I think you'll find it among the 3D examples that come with REALbasic. (...) Alas, no, though it would really be just a recompile. But then (...) (19 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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| | Re: Announcing Bricksmith for Macintosh
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(...) It's already there in the CVS archive. Check out the (URL) SourceForge project page> by clicking on the link at the bottom left of the bricksmith homepage. Then scroll down to the (URL) Browse CVS> link if you just want to take a peek. The (...) (19 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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| | Re: Announcing Bricksmith for Macintosh
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(...) source code there? I would be interested in checking it out. James (19 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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| | Re: Announcing Bricksmith for Macintosh
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(...) Joe, I just checked your webpage. You work for REAL? That is a hoot! I once looked at REALbasic. This is all very interesting. You have a 3d modeler that exports to POV-Ray??? And Brickball looks like it might be cool... Do you have an OS X (...) (19 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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