| | Re: LDraw.org's September Model and Scene of the Month Winners
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(...) Congratulate with the scene Ben, it's really nice and the cows look very cute, but I think you should work a little more with the background, hiding the big concrete field in the background by adding another layer of houses, trees or landscape (...) (20 years ago, 17-Oct-04, to lugnet.cad.dev.org.ldraw, FTX)
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| | Re: LDGlite and LPub (and maybe ldview?
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(...) Ahh, nevermind. That didn't really work either. Applying the opaque/transparent only filter right before dumping the png is simple, and looks good enough for me. I'm going with that and forget about the icky sharp outer edges for now. They (...) (20 years ago, 15-Oct-04, to lugnet.cad.dev)
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| | Re: LDGlite and LPub (and maybe ldview?
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(...) Ok i did a quick once over of glBlendFunc manpage and it looks like switching line antialiasing from: glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); to glBlendFunc(GL_SRC_A..._SATURATE, GL_ONE_MINUS_SRC_ALPHA); eliminates the problem (...) (20 years ago, 15-Oct-04, to lugnet.cad.dev)
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| | Re: LDGlite and LPub (and maybe ldview?
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(...) Thanks, that did it. Yuck! (...) Let's see if I understand what's going on here. When I antialias the edge lines, the RGB colors buffer gets blended, and so does the alpha channel. If alpha was all zeros, now instead of all ones, it gets (...) (20 years ago, 15-Oct-04, to lugnet.cad.dev)
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| | Re: A small correction to 2004-03 distros
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Gaah! Preview only works, if you work it! ;) (...) There should be a "not" in that line, "would not make". Steve (20 years ago, 15-Oct-04, to lugnet.cad.dev.org.ldraw)
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