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 CAD / Development / *13291 (-20)
  Re: In dev: new ldconfig.ldr file
 
(...) That sounds sensible. Also it's occurred to me since my last post on the internationization topic, that the Color names, and color definitions might be better off split up. 1. If the skins or theme's catch on, there's no sense having a (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) How about combining, steve's, andrew's, and your earlier idea with something like: [Configurations] # FILE Config Name LOCALE 0=ldconfig.ldr default EN 1=ldcfgalt.ldr ldlite EN 2=ldconfig_DE.ldr default DE 3=ldcfgalt_DE.ldr ldlite DE (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) I'd say we're getting to the point where -- if there are going to be more than a handful of color configurations -- we'd want to think about some alternate distribution/management methods for 'color configurations'. Similar to what other (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) Err, I missed that point in the search path discussion - or I would have recommended putting them in a different section. If [configurations] is too generic, then how about [LDraw.configurations]? Steve (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) To be honest, I don't remember for sure, but I doubt it. My general standpoint on these kinds of things is that LDraw is a 3D-library, not a database. And language issues are (mostly) outside the scope of the library. However, I think Don had (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) Well, we *did* change it from "0 !COLOR" to "0 !COLOUR" to honor the austrailian roots of the ldraw system. Does that count? (...) Actually, Steve's idea of listing multiple versions of the config file in the ldraw.ini would handle this (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
Was there ever any discussion about internationalized versions of this file? I was thinking that we could support various languages like this: 0 !COLOUR CODE 0 VALUE #212121 EDGE 8 0 !COLOUR NAME en 0 Black 0 !COLOUR NAME fr 0 Noir 0 !COLOUR NAME de (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) Actually, if ldcfgalt.ldr contains the ldlite colors it should work quite nicely on a black background. After all, ldraw used a black background, and the ldlite colors were based on it. And to be totally honest, the default ldlite edge color (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) Yes, I like it. However, is it different from the way we decided to number the search paths? Last I remember, we decided to stick them in the generic [LDraw] section and number them like this. [LDraw] LdrawSearch01=<HIDE>...MyPrims\In Work (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) How about a ldcfgblk.ldr? For those of us who prefer to edit on a black background instead of a paper white one? I suppose the software could just swap edge=0 for edge=8 and vice versa, but what about the non-black and white edges? -Kyle (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) Yeah, I could see a section in LDRAW.INI like: [Configurations] 0=ldconfig.ldr 1=ldcfgalt.ldr ... (...) Well, yeah -- but then there'd have to be another interface element to allow the user to select the colorblock. I think it would be easier (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) The DOS tools won't use the file, but DOS users may still unzip new part libraries to an 8.3 filesystem. (...) I like it, but I'll have to spend some more time comparing. Many of the colors vary a bit from the ldlite defaults, and some of the (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) I like the black edges. They're what LEGO use, after all. (...) I'll take that bet! :-) As long as I get to pick the focus group. :-) More seriously, I'm glad that Steve is going to go with an alternate version of the file, as long as it's not (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) nbd. :) (...) OK, thanks for clarifying. Most comments I've heard in this area have been from people who prefer black edges over colored edges, which is why ldconfig.ldr has the more depressing style. (...) I don't see why not. How's this? (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) Sorry about that. I really don't like it, except for printing out paper copies. And that's probabably only because of inkjet printer limitations (there's almost always a black cartridge). (...) Sure, but I've mostly ignored it because the file (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) Are you being entirely ironic about this, or only partially? That is, do you like or dislike the mostly-black edge colors? I can't tell from your post. Either way, I must mention that I haven't changed most of the data; the current 'official' (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) Ewww! Who picked the yucky edge colors? I mean, black edges are fine for *printed* instructions, but in my personal opinion they're not nearly bright and cheerful enough for on screen modeling. :-< And I'm fairly certain that 9 out of 10 focus (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  In dev: new ldconfig.ldr file
 
Since the LSC has come to agreement on a 1.0 standard for the !COLOUR meta-statement, I've prepared a new version of the ldconfig.ldr file. The new file has been converted to use the !COLOUR statement in place of LDLite's COLOR statement. Besided (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: I have an idea . What if we make a game
 
(...) have made it possible to run a multiplayer session and now is possible: - to chat - move around spots and the other playes can see a message saying your location in game , for now in text but later i will make it so that we see us as lego (...) (20 years ago, 7-Aug-04, to lugnet.cad.dev)
 
  Re: July's Winners for LDraw.org's MOTM and SOTM Contests
 
(...) You're welcome. And thanks for keeping the contests going. They really are appreciated. --Travis (20 years ago, 7-Aug-04, to lugnet.cad.dev.org.ldraw)


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