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Well, it's my second thread today, but how would you go to "stretch" a cylinder,
like a cone, but only in Y-axis, not X-axis? I've again attached a dat file to
show what I mean.
Basically I'd need a cylinder that'd fit those two 4-4edge.dat:s, any ideas?
1 16 0 0 0 5 0 0 0 0 5 0 -35 0 4-4cyli.dat
1 16 0 0 -35 5 0 0 0 0 5 0 -35 0 4-4edge.dat
1 16 0 0 0 5 0 0 0 0 15 0 -35 0 4-4edge.dat
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Message has 3 Replies: | | Re: Stretching cylinders
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| Is this what you had in mind? (...) Basicly changing any of the non zero coordinates will scale along the coresponding axis. You can also accomplish shearing by replacing any of the zero's with a different number. (16 years ago, 14-Feb-09, to lugnet.cad.dat.parts.primitives)
| | | Re: Stretching cylinders [DAT]
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| (...) There is no way to get your shape using primitives, it would require non-linear transformations. So, as mentionned by Michael, the best way is to use Coverer. You can nonetheless get a similar (but quite different) shape using shearing as (...) (16 years ago, 15-Feb-09, to lugnet.cad.dat.parts.primitives)
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