| | Re: Ok, seems to be the best place to ask... Dwayne Miller
| | | (...) BFC, thats something I have not even considered... hmm... will understand more when I explain more later in this reply. (...) Very true, for Lego based parts, I agree. I doubt I could even with 10 years of thinking come up with another (...) (22 years ago, 23-Jan-03, to lugnet.cad.dat.parts)
| | | | | | | | Re: Ok, seems to be the best place to ask... Miguel Agullo
| | | | | (...) Hi again Dwayne, I am a bit out on a limb here, but it seems what you are missing in the picture is an understanding of *rotation matrices*. These are indeed a magic key, but are not easy to grasp - at least that is the case with me. I've only (...) (22 years ago, 23-Jan-03, to lugnet.cad.dat.parts)
| | | | | | | | | | Re: Ok, seems to be the best place to ask... Chris Dee
| | | | | (...) OK - now you've made it clear that this request is linked to the hirstarts "project" I see the context of your question - which alters my response somewhat. You're free to develop non-Lego parts and primitives which can be rendered with the (...) (22 years ago, 23-Jan-03, to lugnet.cad.dat.parts)
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