To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.dat.partsOpen lugnet.cad.dat.parts in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / LDraw Files / Parts / *6981 (-5)
  POV dats for L3P v1.4
 
I have decided not to make my new dats with inline POV code compatible with L3P 1.3, since I've found there is no reason to use it when 1.4 beta is stable and free from bugs. So, to begin with I will post the 18 problem free minifig heads I've made (...) (16 years ago, 22-Feb-10, to lugnet.cad.ray, lugnet.cad.dat.parts)  
 
  Re: "Dither" colors in patterned/sticker parts
 
(...) Wow, what a let down! I'm totally disappointed (with my apparently failing memory, not with you or LDView. Well, ok, maybe I'm just a teeny bit less impressed with LDView right now, but I'll get over it. :) Have fun, Don (16 years ago, 17-Feb-10, to lugnet.cad.dat.parts)
 
  Re: "Dither" colors in patterned/sticker parts
 
(...) As it happens, the stud logos in LDView are just regular textures. --Travis (16 years ago, 16-Feb-10, to lugnet.cad.dat.parts)
 
  Re: "Dither" colors in patterned/sticker parts
 
(...) Texture maps let us wrap images to polygons. This is great for painted images on surfaces, such as mini-figure torsos or the sides of walls. Bump maps describe how each point (texel) in the texture reacts to light, by describing a virtual (...) (16 years ago, 16-Feb-10, to lugnet.cad.dat.parts)
 
  Re: "Dither" colors in patterned/sticker parts
 
(...) But that's different from parts authors being able to use bump mapping in a part file. Or specific colors actually being implemented as bumps/textures -- so 'rubber black' actually looks distinct from 'black'. (16 years ago, 16-Feb-10, to lugnet.cad.dat.parts)

Next Page:  5 more | 10 more | 20 more
Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR