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 CAD / LDraw Files / Parts / *6362 (-5)
  Re: Overlapping primitives - a reason to Hold a part?
 
(...) Just tested and you're right. I guess the way transparency works in povray means you need a gap between the layers to get mix ups. Tim (18 years ago, 17-Jul-06, to lugnet.cad.dat.parts, FTX)
 
  Re: Overlapping primitives - a reason to Hold a part?
 
(...) First of all, you're right about the fact that there's no hole in the surface under studs, and this technically results in incorrect rendering. However, it's not something that people notice. Additionally, the missing hole under studs is (...) (18 years ago, 17-Jul-06, to lugnet.cad.dat.parts, FTX)
 
  Re: Overlapping primitives - a reason to Hold a part?
 
(...) Actually, I believe it will look fine in POV-Ray (although I could be wrong). --Travis (18 years ago, 17-Jul-06, to lugnet.cad.dat.parts, FTX)
 
  Re: Overlapping primitives - a reason to Hold a part?
 
(...) Travis and Guy have covered the two major issues with overlapped surfaces. As a parts-admin, my view is that while it is better to not overlap surfaces, in some cases the complications required to avoid overlapping are not worth it. So it (...) (18 years ago, 16-Jul-06, to lugnet.cad.dat.parts)
 
  Re: Overlapping primitives - a reason to Hold a part?
 
(...) I may be misunderstanding you here but if it comes to the difference between a part having less primitives or a part displaying correctly I would always encourage displaying correctly. We don't use the Ldraw system to save computer memory, we (...) (18 years ago, 16-Jul-06, to lugnet.cad.dat.parts, FTX)


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