| | Datsville Rev032 - Added Fredrik Glöckner's Mosque
|
|
The new revision of my unofficial Datsville is available at: (URL) a pic of the newly added Mosque: (URL) - 2010-05-22 Created InProgress folder for unfinished stuff Decided to put aside work on new shopping center (Moved to InProgress folder) (...) (15 years ago, 22-May-10, to lugnet.cad.dat.models)
|
|
| | Re: Looking for LDraw file and/or instructions
|
|
(...) It seems that nobody has an answer to your question. Me too! Maybe it is available at Datville? cu mikeheide (15 years ago, 22-May-10, to lugnet.cad.dat.models)
|
|
| | Re: Looking for LDraw file and/or instructions
|
|
(...) Anyone here? (15 years ago, 21-May-10, to lugnet.cad.dat.models)
|
|
| | Bulldog - 7592 Construct A Buzz alternate model [DAT]
|
|
model info here: (URL) Bulldog - 7592 Construct A Buzz alternate model 0 may include unofficial parts 0 WRITE Author: Joseph Gonzalez (c) 2010 0 Unofficial Model 0 ROTATION CENTER 0 0 0 1 "Custom" 0 ROTATION CENTER 0 0 0 1 "Custom" 0 ROTATION CONFIG (...) (15 years ago, 19-May-10, to lugnet.cad.dat.models)
|
|
| | Xenophobe Alien - 4994 Fierce Creatures alternate model [DAT]
|
|
model info here: (URL) Xenophobe Queen - 4994 Fierce Creatures alternate model 0 may include unofficial parts 0 WRITE Author: Joseph Gonzalez (c) 2010 0 IMPORTANT: Original Xenophobe/Bally Midway video game designs are based on H.R. Giger concepts. (...) (15 years ago, 19-May-10, to lugnet.cad.dat.models)
|
|
| | Stealth Fighter [DAT]
|
|
Lego model of Stealth Fighter 0 Model exported from LeoCAD 0 Original name: stealth2.lcd 1 0 -30 64 310 0 0 -1 0 1 0 1 0 0 3028.DAT 1 0 -100 40 200 0 0 1 0 1 0 -1 0 0 3676.DAT 1 0 -30 40 430 1 0 0 0 1 0 0 0 1 3001.DAT 1 0 40 40 200 1 0 0 0 1 0 0 0 1 (...) (15 years ago, 5-May-10, to lugnet.cad.dat.models)
|
|
| | Crypt - 7079 Drawbridge Defence alternate model [DAT]
|
|
thanks, as always, to developers and maintainers of ldraw!! 0 Crypt - 7079 Drawbridge Defence alternate model 0 may include unofficial parts 0 WRITE Author: Joseph Gonzalez (c) 2010 0 Unofficial Model 0 ROTATION CENTER 0 0 0 1 "Custom" 0 ROTATION (...) (15 years ago, 23-Mar-10, to lugnet.cad.dat.models)
|
|
| | Re: Datsville Rev030 - Added Tim's DB425 Train and more
|
|
(...) And here's a rendering with Tim's Train entering the station (URL) (15 years ago, 18-Mar-10, to lugnet.cad.dat.models)
|
|
| | Datsville Rev030 - Added Tim's DB425 Train and more
|
|
In lugnet.cad.dat.models, Tore Eriksson wrote: The new revision of my unofficial Datsville is available at: (URL) even more of an "in progress" version than usual since big changes at several places are in progress. rev030 - 2010-03-18 Town-20.ldr: (...) (15 years ago, 18-Mar-10, to lugnet.cad.dat.models)
|
|
| | Re: Help needed with Minifig
|
|
(...) You're welcome. (I know I'm in the minority a bit, but...) I'm not a fan of bending mini-figures at the knees and elbows or performing other not-physically possible changes to the bodies when modeling -- why use LEGO elements at all if one is (...) (15 years ago, 28-Feb-10, to lugnet.cad.dat.models)
|
|
| | Re: Help needed with Minifig
|
|
(...) <snip> Thanks for the input, Steve. I was just thinking in those areas. Also, we had a thread about a new Minifig Extractor/Modifier and the need of a syntax that covers all (well, at least more) of the situations that may come up in that (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
|
|
| | Re: Help needed with Minifig [DAT]
|
|
(...) Sorry I'm late to this party, but you also use LDLite metastatements. ROTATE and nested blocks make it a lot easier to position minifigs manually. In fact, just for an example, here's the output of the LDAO minifig generator. Note that some of (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
|
|
| | Datsville Rev029 - Added Belvedere and more
|
|
The new revision of my unofficial Datsville is at: (URL) - 2010-02-27 Added Memorial to Diet version too Town1-1.ldr: Adjusted Bjphous1.ldr and Ljphills (10LDU offset) Town1-1.ldr: Added some grass around Bjphous1.ldr Town1-1.ldr: Added Ommbelvd.ldr (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
|
|
| | Re: Help needed with Minifig
|
|
(...) Thanks. :) (...) If you don't think of gradient colored irises, it would be 100 times easier with disc and ring primitives. Texture mapping is great - in other situations than this. (...) The one I just posted, or binoculars with cartoonically (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
|
|
| | Re: Help needed with Minifig
|
|
(...) <model snipped> Wow, this looks really great. I have half a mind to texture map some (magnified) eyes into the end of the binoculars. I think that would look really humorous. In fact, this might be a nice general-use unofficial part, come to (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
|
|
| | Re: Help needed with Minifig
|
|
(...) -SNIP- Ok, I see. There should be a possibility to change the binocular direction in the hand. Then the minifig generator is also able to bring this result (without calculation ;-)) cu mikeheide (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
|
|
| | Re: Help needed with Minifig [DAT]
|
|
(...) Thanks for your response, "Mikeheide". Impossible - maybe for the Minifig Generator in MLCad, but not with the help from Notepad, Calculator, an inliner, and a lot of patience. :) I don't feel like installing the whole MLCad package just for (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
|
|
| | Re: Help needed with Minifig
|
|
(...) This is the perfect use for the minifig generator in MLCad. You will soon see that it is not possible what you are looking for. cu mikeheide (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
|
|
| | Re: Help needed with Minifig
|
|
(...) This is the perfect use of the minifig generator in MLCad. As you can turn there the binocular, hand and arm separately but together if needed you will see that a minifig can not really use the binocular to see though. I hope this answer helps (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
|
|
| | Help needed with Minifig [DAT]
|
|
Could somebody please help this poor fellow put the binoculars to his eyes? I find it extremely difficult to turn his hands properly. If he turns his head a little, it's onnly better. But I want the left arm to remain in the same angle. TIA /Tore 0 (...) (15 years ago, 26-Feb-10, to lugnet.cad.dat.models)
|