| | Re: Space Station Modular Section for contest
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(...) ill just make it a space ship then :) (24 years ago, 13-Jun-00, to lugnet.cad.dat.models)
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| | Re: Space Station Modular Section for contest
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I dont think space stations are allowed in the contest. (24 years ago, 13-Jun-00, to lugnet.cad.dat.models)
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| | Space Station Modular Section for contest [DAT]
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this is a part of my space staion for mark's contest. it will be a habitat where ppl live , work, and play. this is the framework for a module, and they will be able to click together with pegs. LMTWYT. 0 Untitled 0 Name: spacess.dat 0 Author: MLCad (...) (24 years ago, 13-Jun-00, to lugnet.cad.dat.models)
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| | Re: Robot
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(...) Ooo, very nice! Steve (24 years ago, 12-Jun-00, to lugnet.cad.dat.models)
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| | New Mecha - "Big Brother" [DAT]
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Well until I get Lars, newest L3P version (1.2) to render this beast here is a sort of preview!!! Enjoy... "No please don't get up, no, no... BANG!!!" Mladen Pejic, over and out! (URL) Untitled 0 Name: BigBrother.dat 0 Author: MLCad 0 Unofficial (...) (24 years ago, 11-Jun-00, to lugnet.cad.dat.models)
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| | Robot [DAT]
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This is my first CAD file upload. An attempt to design a decent minifig-sized robot for Lego astronauts. It features multi-point articulation, including a stowable radar dish. 0 Robot 0 Name: Robot.dat 0 Author: Gary Williams gary@wizardhat.com 0 1 (...) (24 years ago, 11-Jun-00, to lugnet.cad.dat.models)
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| | Head [DAT]
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Here's a room to put the aforementioned toilet in. Just a rough idea... Dave! 0 1 1 -100 32 -120 1 0 0 0 1 0 0 0 1 3036.DAT 1 1 -100 32 -40 1 0 0 0 1 0 0 0 1 3034.DAT 1 1 -100 32 40 1 0 0 0 1 0 0 0 1 3036.DAT 1 15 -160 8 60 0 0 1 0 1 0 -1 0 0 (...) (24 years ago, 9-Jun-00, to lugnet.cad.dat.models)
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| | Toilet [DAT]
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There was some discussion on Lugnet.Space about this, so here goes an attempt. Admittedly, it's a gravity-based system, but oh well... Dave! 0 1 15 0 16 -40 1 0 0 0 1 0 0 0 1 3958.DAT 1 15 40 8 0 1 0 0 0 1 0 0 0 1 3068.DAT 1 15 0 8 10 1 0 0 0 1 0 0 (...) (24 years ago, 9-Jun-00, to lugnet.cad.dat.models)
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| | Re: Houston we have a problem...
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(...) Wow, not bad, not bad at all! I used MLCad's hide option, and when the roof dissapeared, I just said, "Wow, so many computers!!". -- Mark Nelson Speedy's Lego Page: (URL) (24 years ago, 7-Jun-00, to lugnet.cad.dat.models)
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| | Re: Houston we have a problem...
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(...) OK, well I guess that I shouldnt have given it a roof, if you remove the grey plates on the top you can see inside and see what it looks like. (24 years ago, 6-Jun-00, to lugnet.cad.dat.models)
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