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Subject: 
another workaround for the single part model color problem in l3p
Newsgroups: 
lugnet.cad
Date: 
Tue, 29 Apr 2003 19:12:45 GMT
Viewed: 
468 times
  
Hey

I have just found another work around for the known color problem
with l3p when converting a 'single part model' to pov.

After I have created a part I want to see how it looks like when
rendered in the actual brick's color. For colors 0 - 16 the color
can be set with L3PAdd-On, but for other colors (e.g. transparent)
this is not possible.

A solution that has been mentioned here before is to create a
model with the same part at the same location. I haven't checked
what overlapping does with transparent parts.

Another solution without using overlapping parts is as follows.
I created a dummy part with just: "2 0  0 0 0  0 0 0" inside and
called it 'nothing.dat'.
I include this dummy part together with the actual part in the
desired color into a model file. Now this file contains two
parts, the actual parts get rendered in the correct color.

Niels



Message has 1 Reply:
  Re: another workaround for the single part model color problem in l3p
 
I am pretty sure my solution works too: If I remember correctly the color codes for the rendering engine are placed in the render file just not referenced properly. All you have to do is go down to where it assigns the color to the object and change (...) (22 years ago, 2-May-03, to lugnet.cad)

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