Subject:
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Re: Just a robot
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Newsgroups:
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lugnet.cad
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Date:
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Wed, 10 Feb 1999 17:20:41 GMT
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Viewed:
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704 times
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I like it. And since I always seem to have extras of those 2-3 finger hinges,
I think I'll add a few of these to my M:Tron base.
-John Van
Steve Bliss wrote in message <36bb350d.9422954@lugnet.com>...
> This one dates back to my pre-LDraw days. I first modeled it in the
> POV-Ray port of L3G0. Unfortunately, I have no idea where those files
> are right now.
>
> Anyway, this requires LDLite 1.5 to view.
>
> Steve
>
> 0 A droid
> 0 Name: adroid.dat
> 0 Author: Steve Bliss
>
> 0 Hips
> 0 ROTATE 0 1 0 0
> 0 TRANSLATE 0 -2 -20
> 1 15 0 0 0 -1 0 0 0 1 0 0 0 -1 2540.dat
> 1 4 0 -8 0 1 0 0 0 1 0 0 0 1 3794.dat
>
> 0 Torso
> 0 ROTATE -10 0 1 0
> 1 4 0 -16 0 1 0 0 0 1 0 0 0 1 3023.dat
> 1 0 -20 -52 0 0 1 0 0 0 -1 -1 0 0 4595.dat
> 1 0 20 -52 0 0 -1 0 0 0 -1 1 0 0 4595.dat
> 1 4 0 -80 0 1 0 0 0 1 0 0 0 1 3794.dat
> 1 0 0 -52 -18 -1 0 0 0 0 1 0 1 0 3068p51.dat
>
> 0 Neck
> 0 ROTATE -15 0 1 0
> 1 4 0 -88 0 1 0 0 0 1 0 0 0 1 3023.dat
> 1 0 0 -112 0 1 0 0 0 1 0 0 0 1 3937.dat
>
> 0 Head
> 0 TRANSLATE 0 -102 0
> 0 ROTATE 85 1 0 0
> 1 4 0 -10 0 1 0 0 0 1 0 0 0 1 3938.dat
> 1 0 0 -18 0 1 0 0 0 1 0 0 0 1 4590.dat
> 1 383 0 -26 0 1 0 0 0 1 0 0 0 1 2412.dat
>
> 0 Right Eye
> 0 TRANSLATE 30 -26 10
> 0 ROTATE 45 0 1 0
> 1 4 0 0 0 1 0 0 0 1 0 0 0 1 298.dat
> 0 Eye-stalk
> 0 ROTATE -70 1 0 0
> 1 0 0 0 0 1 0 0 0 1 0 0 0 1 297.dat
> 0 ROTATE END
> 0 ROTATE END
> 0 TRANSLATE END
>
> 0 Left Eye
> 0 TRANSLATE -30 -26 10
> 0 ROTATE 45 0 -1 0
> 1 4 0 0 0 1 0 0 0 1 0 0 0 1 298.dat
> 0 Eye-stalk
> 0 ROTATE -70 1 0 0
> 1 0 0 0 0 1 0 0 0 1 0 0 0 1 297.dat
> 0 ROTATE END
> 0 ROTATE END
> 0 TRANSLATE END
>
> 0 ROTATE END
> 0 TRANSLATE END
> 0 ROTATE END
>
> 0 Right Arm
> 0 TRANSLATE 40 -62 0
> 0 ROTATE 30 1 0 0
> 1 16 0 -4 0 0 0 -1 0 1 0 1 0 0 4599.dat
>
> 0 Lower arm
> 0 ROTATE -20 0 1 0
> 1 0 0 24 0 1 0 0 0 1 0 0 0 1 4735.dat
> 0 ROTATE END
> 0 ROTATE END
> 0 TRANSLATE END
>
> 0 Left Arm
> 0 TRANSLATE -40 -62 0
> 0 ROTATE 0 1 0 0
> 1 16 0 -4 0 0 0 1 0 1 0 -1 0 0 4599.dat
>
> 0 Lower arm
> 0 ROTATE 0 0 1 0
> 1 0 0 24 0 1 0 0 0 1 0 0 0 1 4735.dat
> 0 ROTATE END
> 0 ROTATE END
> 0 TRANSLATE END
>
> 0 ROTATE END
> 0 TRANSLATE END
> 0 ROTATE END
>
> 0 Left Leg
> 0 TRANSLATE -16 0 0
> 0 Thigh
> 0 ROTATE 60 1 0 0
> 1 15 0 6 0 0 0 1 0 1 0 -1 0 0 2555.dat
> 1 0 0 14 0 0 0 1 0 1 0 -1 0 0 2433.dat
>
> 0 Shin
> 0 TRANSLATE 0 48 0
> 0 ROTATE 20 1 0 0
> 1 0 0 8 -30 1 0 0 0 1 0 0 0 1 2880.dat
>
> 0 Foot
> 0 TRANSLATE 0 8 -60
> 0 ROTATE -80 1 0 0
> 1 15 0 -4 -30 0 0 -1 0 1 0 1 0 0 4531.dat
> 0 ROTATE END
> 0 TRANSLATE END
> 0 ROTATE END
> 0 TRANSLATE END
> 0 ROTATE END
> 0 TRANSLATE END
>
> 0 Right Leg
> 0 TRANSLATE 16 0 0
> 0 Thigh
> 0 ROTATE 0 1 0 0
> 1 15 0 6 0 0 0 1 0 1 0 -1 0 0 2555.dat
> 1 0 0 14 0 0 0 1 0 1 0 -1 0 0 2433.dat
>
> 0 Shin
> 0 TRANSLATE 0 48 0
> 0 ROTATE 29 1 0 0
> 1 0 0 8 -30 1 0 0 0 1 0 0 0 1 2880.dat
>
> 0 Foot
> 0 TRANSLATE 0 8 -60
> 0 ROTATE -29 1 0 0
> 1 15 0 -4 -30 0 0 -1 0 1 0 1 0 0 4531.dat
> 0 ROTATE END
> 0 TRANSLATE END
> 0 ROTATE END
> 0 TRANSLATE END
> 0 ROTATE END
> 0 TRANSLATE END
>
> 0
>
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Message has 1 Reply: | | Re: Just a robot
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| (...) It's also neat to turn the head around, and lean the body so far forward it slopes (slightly) toward the ground. Makes for a more predator-looking creation. Steve (26 years ago, 10-Feb-99, to lugnet.cad)
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