Subject:
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Re: modelling rubber belts
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Newsgroups:
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lugnet.cad
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Date:
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Mon, 4 Feb 2002 16:47:46 GMT
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Viewed:
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398 times
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Philippe Hurbain wrote:
> I get frustrating to have no simple way to model rubber belts in my Technic
> creations.
> What about creating the following 5 fragments of rubber belt which combined,
> eventually overlapped, would be enough to be adapted to most situations:
> - 1/4 turn around Technic Bush 1/2
> - 1/4 turn around Technic Micromotor Pulley
> - 1/4 turn around Technic Pulley Large
> - 1/4 turn around Technic Wedge Belt Wheel
> - 1 straight element say 1 stud wide.
>
> Comments ? Volonteers ? Other suggestions ? (sorry, I have yet to learn how
> to create parts...)
>
> Philo
> www.philohome.com
It's a good ideia !
It's also a good escuse for you to learn part creation and help things
get better and better.
You are in need of them, so you are the most motivated person we could
have. ;)
Also an enlightened person once said:
"Need, is the driving force of Creativity"
See ya
Rui Martins
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Message has 1 Reply: | | Re: modelling rubber belts
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| (...) You are probably right, and these parts would be simple enough... I'll give it a try, as soon as I can find time ! Philo (23 years ago, 4-Feb-02, to lugnet.cad)
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Message is in Reply To:
| | modelling rubber belts
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| I get frustrating to have no simple way to model rubber belts in my Technic creations. What about creating the following 5 fragments of rubber belt which combined, eventually overlapped, would be enough to be adapted to most situations: - 1/4 turn (...) (23 years ago, 3-Feb-02, to lugnet.cad)
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