Subject:
|
RE: I updated my gallery come and see
|
Newsgroups:
|
lugnet.cad
|
Date:
|
Fri, 16 Nov 2001 19:58:15 GMT
|
Reply-To:
|
<BRAM@PO.CWRU.ihatespamEDU>
|
Viewed:
|
721 times
|
| |
| |
Eduardo Vazquez Harte writes:
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=8352
> I only rendered it at a resolution of 160 x 120 pixels for
> all users modem and adsl.
I can't see the wheels turn when it's that small :)
> Oh all the wheels now go round 90 degres every 6 frames.
You should make the wheels turn based on how far the truck moves.
If the truck moves x units, then the wheel should turn
a = x/r * 180/pi
where a is the angle in degrees, r is the radius of the wheel in the
same units as x, and pi = 3.1415...
Hope that helps,
--Bram
Bram Lambrecht
bram@cwru.edu
www.bldesign.org
|
|
Message is in Reply To:
| | I updated my gallery come and see
|
| Hi, u all have seen my early truck animation well here my latest one (URL) only rendered it at a resolution of 160 x 120 pixels for all users modem and adsl. Oh all the wheels now go round 90 degres every 6 frames. C u all bye Eduardo (23 years ago, 16-Nov-01, to lugnet.cad)
|
2 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|