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Subject: 
Re: Light grey and Dark grey colors in POV Ray?
Newsgroups: 
lugnet.cad
Date: 
Fri, 24 Sep 1999 02:20:55 GMT
Viewed: 
656 times
  
For light gray I use this:

#declare Color7 = #if (version >= 3.1) material { #end texture {
pigment { rgb <0.65,0.65,0.65> }
finish { ambient AMB diffuse DIF }
#if (QUAL > 1)
finish { phong 0.5 phong_size 40 reflection 0.08 }
#if (BUMPS) normal { BUMPNORMAL } #end
#end
} #if (version >= 3.1) } #end

and for dark gray:

#declare Color8 = #if (version >= 3.1) material { #end texture {
pigment { rgb <0.45,0.45,0.45> }
finish { ambient AMB diffuse DIF }
#if (QUAL > 1)
finish { phong 0.5 phong_size 40 reflection 0.08 }
#if (BUMPS) normal { BUMPNORMAL } #end
#end
} #if (version >= 3.1) } #end


Travis Dickinson

Pat Justison wrote:

What colors are used for light grey and dark grey in POV Ray?  I rendered some
models yestreday and the light grey color I used in MLCAD turned dark grey and
the dark grey color turned blue.  I'd appreciate some help before I start
rendering more stuff tonight.  I'm working on a new interface for my SW Lego
design contest and I want to get the colors right.

Thanks,
Pat J



Message is in Reply To:
  Light grey and Dark grey colors in POV Ray?
 
What colors are used for light grey and dark grey in POV Ray? I rendered some models yestreday and the light grey color I used in MLCAD turned dark grey and the dark grey color turned blue. I'd appreciate some help before I start rendering more (...) (25 years ago, 23-Sep-99, to lugnet.cad)

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