Subject:
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Re: Light grey and Dark grey colors in POV Ray?
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Newsgroups:
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lugnet.cad
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Date:
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Fri, 24 Sep 1999 02:20:55 GMT
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Viewed:
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660 times
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For light gray I use this:
#declare Color7 = #if (version >= 3.1) material { #end texture {
pigment { rgb <0.65,0.65,0.65> }
finish { ambient AMB diffuse DIF }
#if (QUAL > 1)
finish { phong 0.5 phong_size 40 reflection 0.08 }
#if (BUMPS) normal { BUMPNORMAL } #end
#end
} #if (version >= 3.1) } #end
and for dark gray:
#declare Color8 = #if (version >= 3.1) material { #end texture {
pigment { rgb <0.45,0.45,0.45> }
finish { ambient AMB diffuse DIF }
#if (QUAL > 1)
finish { phong 0.5 phong_size 40 reflection 0.08 }
#if (BUMPS) normal { BUMPNORMAL } #end
#end
} #if (version >= 3.1) } #end
Travis Dickinson
Pat Justison wrote:
>
> What colors are used for light grey and dark grey in POV Ray? I rendered some
> models yestreday and the light grey color I used in MLCAD turned dark grey and
> the dark grey color turned blue. I'd appreciate some help before I start
> rendering more stuff tonight. I'm working on a new interface for my SW Lego
> design contest and I want to get the colors right.
>
> Thanks,
> Pat J
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Message is in Reply To:
| | Light grey and Dark grey colors in POV Ray?
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| What colors are used for light grey and dark grey in POV Ray? I rendered some models yestreday and the light grey color I used in MLCAD turned dark grey and the dark grey color turned blue. I'd appreciate some help before I start rendering more (...) (25 years ago, 23-Sep-99, to lugnet.cad)
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