Subject:
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Re: LEGO Racers screenshot
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Newsgroups:
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lugnet.cad
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Date:
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Thu, 13 May 1999 13:18:40 GMT
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Viewed:
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764 times
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On Thu, 13 May 1999 06:24:25 GMT, Joshua Delahunty
<dulcaoin@alumni.cse.ucsc.edu> wrote:
> Steve Bliss wrote:
> >
> > On Fri, 30 Apr 1999 18:21:47 GMT, "Todd Lehman" <lehman@javanet.com> wrote:
> >
> > > http://www.videogames.com/psx/drvfly/legorace/screen.html?page=12
> > >
> > > Wow, could those actually be studs with the word "LEGO" on top?
> > >
> > > Think it's texture-mapped or 3D?
> >
> > Considering that the tires, wheel-hubs, and the studs under the grille
> > tiles are all texture-mapped, I guess the stud-tops are, too.
> >
> > <...sounds of image-surfing...>
> >
> > Talk about your Ghosts of Subthemes Past. Castle, Pirates and Ice-Planet,
> > oh my!
> >
> > I find the sequence starting with
> > <http://www.videogames.com/psx/drvfly/legorace/screen.html?page=9> very
> > interesting.
>
> The one at
>
> http://www.videogames.com/psx/drvfly/legorace/screen.html?page=19
>
> is really freaky (to me). Seeing a Mini-Figure with his arms out like
> that -- it just ain't right! :-)
>
> That's gotta hurt.
You haven't spent much time playing any of the LEGO Media titles, have you?
Minifigs regularly fly apart (the opening sequence in LEGO Island features
a yellow head bouncing out of a LEGO ambulance, the driver chasing it down,
and chucking it back into the ambulance).
So has anyone noticed the previews of LEGO Racers and LEGO Rock Raiders at
Game Spot? <http://www.gamespot.com/driving/legorace/index.html> and
<http://www.gamespot.com/strategy/legorock/index.html>.
The writer (I'm guessing) is missing some of the finer points of
virtual-building, LEGO Media-style. Unless LEGO Racers allows better
building than LEGO Island did. And I wonder what engine they are using?
The Racers screenshots look very reminiscent of Tonic Trouble.
Steve
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Message has 1 Reply:
Message is in Reply To:
| | Re: LEGO Racers screenshot
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| (...) The one at (URL) really freaky (to me). Seeing a Mini-Figure with his arms out like that -- it just ain't right! :-) That's gotta hurt. -- joshua (26 years ago, 13-May-99, to lugnet.cad)
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