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  Re: LDView Version 4.1 Beta 1 POV output bug report
 
(...) I tracked the source of this problem down. As far as I can tell, it's only happening with substituted primitives. Please let me know if you see any duplication of other parts of the model. I have fixed this in my source code, and it will be (...) (15 years ago, 10-Sep-09, to lugnet.cad)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
(...) A test render from me. The slopes and wedge at the front use the mesh-smoothing. It works well. (URL) Tim (15 years ago, 10-Sep-09, to lugnet.cad, FTX)
 
  Re: Mixed Orientation of NXT Sensors in LPub
 
(...) Good job in sorting this out (Thanks to Jetro for *the big hint* :^). LPub provides a default orientation for all parts, which does not necessarily provide the same orientation used by LEGO, thus the override for known sensors in LPub's (...) (15 years ago, 10-Sep-09, to lugnet.cad)
 
  Re: LDView Version 4.1 Beta 1 POV output bug report
 
(...) Thanks for the bug report. I have a few comments and a question. First of all, it's expected to be quite a bit larger with LGEO disabled, since it has to include the part geometry, while the LGEO version just references LGEO parts for their (...) (15 years ago, 9-Sep-09, to lugnet.cad)
 
  Re: Mixed Orientation of NXT Sensors in LPub
 
(...) No worries! Apparently the light sensor and the touch sensor had been overridden in the pli.mpd which caused them to be different from the rest. I like that orientation better so added all the other sensor to that file as well. Works great. I (...) (15 years ago, 9-Sep-09, to lugnet.cad)
 
  Re: Mixed Orientation of NXT Sensors in LPub
 
(...) Gus, Sorry I missed this. The default orientation of parts in the PLI is based on the orientation of the part as authored. These two sensors parts were defined in different orientations. Jetro is correct. The purpose of pli.mpd is to allow you (...) (15 years ago, 9-Sep-09, to lugnet.cad)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
(...) Here's another test render. This time I including radiosity and Lugnet's color definitions. (URL) Turned out pretty decent but I found a few bugs that I reported in another post. -Orion (15 years ago, 9-Sep-09, to lugnet.cad, FTX)
 
  LDView Version 4.1 Beta 1 POV output bug report
 
(...) Played a little more with this today. I turned off the XML file to experiment with LGEO free output. Right away I noticed that the file size was significantly larger (7.2 MB vice 1.1 MB for 10129). Browsing the output reveals a pretty (...) (15 years ago, 9-Sep-09, to lugnet.cad)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
(...) Cool. Most of the renders I've posted on Flickr recently have been prepared with LDView too. I add radiosity, but I haven't changed the color library. (Indeed, the images attest to the fact that I've had trouble with the trans-gray "smoke" (...) (15 years ago, 8-Sep-09, to lugnet.cad, FTX)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
(...) Here's a test render of 10129 that I made from the raw LDView export file: (URL) Pretty good right out of the gate. Next step is to add radiosity and the Lugnet colors library. -Orion (15 years ago, 8-Sep-09, to lugnet.cad, FTX)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
(...) Thanks for pointing that out. For the default case (not creating a custom xml file, and not filling in the path field), this made the most sense on the Mac. For the advanced case, I'm hopeful that advanced users will know how to dig into an (...) (15 years ago, 8-Sep-09, to lugnet.cad, FTX)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
(...) As a note for OSX users, the LGEO.xml file is built into the .app package. -Orion (15 years ago, 8-Sep-09, to lugnet.cad, FTX)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
(...) Oh dear... I hope I did this. I should add for Orion that it's quite trivial to add parts in whatever library you choose, especially if you make use of header files to do a lot of the mass declares etc. It really is a fantastic conversion (...) (15 years ago, 8-Sep-09, to lugnet.cad, FTX)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
(...) You're welcome. For many people, this will be the premier feature of LDView 4.1. I intended to include it in LDView 4.0, but decided it was better to get the release out instead of delaying it just for that. It was not an easy feature to (...) (15 years ago, 8-Sep-09, to lugnet.cad, FTX)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
(...) This feature alone is awesome (and way better than mesh enhancer). Thanks for the hard work. -Orion P.S. Any plans to build in support for 3rd party POV part libraries (i.e. LGEO, Anton, etc...)? (15 years ago, 7-Sep-09, to lugnet.cad, FTX)
 
  Re: LPub 4.0.0.3 available for test
 
(...) Kevin, I'm using LPub 4.0.0.4 and I seem to be having this problem that was presumably fixed in 4.0.0.3. Is there something I need to do to get the background color to fill the pdf page? Right now I have my page setup to 11.0 by 8.5 (...) (15 years ago, 7-Sep-09, to lugnet.cad)
 
  Re: Mixed Orientation of NXT Sensors in LPub
 
(...) Thanks, Jetro! That did the trick. Gus (15 years ago, 5-Sep-09, to lugnet.cad)
 
  Re: *** LDView Version 4.1 Beta 1 Released ***
 
Sorry, I forgot to post the original announcement to lugnet.cad. Please see lugnet.announce for the full announcement. --Travis (15 years ago, 5-Sep-09, to lugnet.cad, FTX)
 
  Re: Mixed Orientation of NXT Sensors in LPub
 
(...) [snip] (...) If I remember correctly you need to add the parts you want with ta different orientation to PLI.mpd (in the LPub folder) Jetro (15 years ago, 4-Sep-09, to lugnet.cad)
 
  LDraw.org's September 2009 Part of the Month voting is now open
 
The voting for the September 2009 contests is now open. Visit the (URL) page> to cast your vote. Sorry, no MOTM or SOTM this month. So far we have only three entries for every contest. Willy Tschager LDraw.org Administration Team (15 years ago, 3-Sep-09, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.announce, FTX)


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