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    Re: LD4DStudio sample suggestions —Eric Albrecht
   (...) The linear portion of the crank is easy enough (rotation around fixed axis). But the connecting rods have to have one end stay connected to the crank and the other end stay coincident with the axis of a cylinder. This means they need both an (...) (15 years ago, 24-Jun-09, to lugnet.cad, FTX)
   
        Re: LD4DStudio sample suggestions —Roland Melkert
   (...) Thanks, actually I did cheat a bit. I made sure the cylinder heads are perpendicular to the crankShaft. With that in place the motion comes down to fairly basic geometry. First step is to calculate the pistonRound angle by reducing the whole (...) (15 years ago, 24-Jun-09, to lugnet.cad)
 

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