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Hi folks,
as a stl2dat toddler I'd like to know what kind of settings you use for the
conversion with a spot on:
-eps value (default 0.01)
-teps value : minimum distance for coincidence (default 0.001)
-deps value : maximum determinant for coplanar quads (default 0.1)
I use the defaults listed at Marc's site:
http://marc.klein.free.fr/lego/stl2dat/stl2dat.html
but still get some quads with non-coplanar vertices. I guess this can be tweaked
with the teps and deps values. In addition I'd like to know if there is a
workaround for the origin point. Looks like the STL's origin is the highest
value on all three axes - is this correct? The -o XYZ option works fine but I'd
rather have the STL carry the origin I want.
w.
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