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    Re: Tutorial on reviewing parts —Willy Tschager
   (...) you won't believe it but I just learnt a few new things. (...) no marking needed: * open the part in LDDP * select "Process > External programs > Polling > Poll to L3Lab & LDView" (but it's faster via the icon in the toolbar) * select "Process (...) (18 years ago, 17-Jul-06, to lugnet.cad)
   
        Re: Tutorial on reviewing parts —Niels Bugge
     (...) Man, that's seriously smart! thanks a lot, I'll add that to the tutorial when I get some time to look at it again. (...) I'm just amazed at the tips and tricks that is beginning to crop up in this thread with people pouring out their (...) (18 years ago, 17-Jul-06, to lugnet.cad)
   
        Re: Tutorial on reviewing parts —Travis Cobbs
     (...) I will try to have this fixed in the next release (I haven't implemented the fix yet). Also, the two triangles that LDView shows you are the ones that it chose to split along. There will always be two ways to split a quad into two triangles, (...) (18 years ago, 17-Jul-06, to lugnet.cad)
   
        Re: Tutorial on reviewing parts —Niels Karsdorp
   (...) Non coplanar quads can also be caused by an error in one of the coordinates. Please check the coordinates first before splitting the quad into triangles! Niels Karsdorp (18 years ago, 19-Jul-06, to lugnet.cad)
 

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