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    Re: L3PAdd-on 1.4.1 Release —John O'Keefe
    (...) How does this actually work? I was assuming that I take any LEGO part, copy it, and then rename it to camera.dat and to look_at.dat. For this purpose I used the her.dat file created for the helper rotation tutorial: (URL) then assumed that I (...) (19 years ago, 5-Feb-06, to lugnet.cad)
   
        Re: L3PAdd-on 1.4.1 Release —Tore Eriksson
   (...) I can't see the camera and look_at objects in your zip file, so therefor I can't tell if you are using the functions correctly or not. Please have a look at the example I gave in the following post: (URL) (19 years ago, 6-Feb-06, to lugnet.cad)
   
        Re: L3PAdd-on 1.4.1 Release —John O'Keefe
    (...) OK, I tried your objects and it works great. I just changed the camera.dat and the look_at.dat files with yours from your posting and it worked fine. Thanks for the help! - John (19 years ago, 6-Feb-06, to lugnet.cad)
   
        Re: L3PAdd-on 1.4.1 Release —Tore Eriksson
   (...) My pleasure. Just note that the rotation of the LDraw camera object has no effect on the direction of the POV camera. The POV camera is pointed towards the look_at location and the LDraw camera rotation is (so far) ignored. I have no intention (...) (19 years ago, 6-Feb-06, to lugnet.cad)
 

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