| | L3PAdd-on 1.4.1 Release Jeff Boen
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| | Wow. It's been years, but an email from Tore inspired me to actually get around to working on a sorely-needed update for L3PAO. Although Lars hasn't changed L3P in a while, so no new L3P features have been added, there have been a few bugs and (...) (19 years ago, 4-Feb-06, to lugnet.cad)
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| | | | Re: L3PAdd-on 1.4.1 Release Ross Crawford
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| | | | (...) You should update the URL to check for latest L3P - it currently redirects ok to the new site but that might not last :) ROSCO (19 years ago, 4-Feb-06, to lugnet.cad)
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| | | | Re: L3PAdd-on 1.4.1 Release Michael Horvath
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| | | | Here's some other issues I've had regarding L3PAO (I wrote them down a long time ago, so I might not be able to remember exactly what I meant at the time): - Doesn't remember the last-used file correctly (always picks the first file in the (...) (19 years ago, 4-Feb-06, to lugnet.cad)
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| | | | Re: L3PAdd-on 1.4.1 Release John O'Keefe
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| | | | (...) How does this actually work? I was assuming that I take any LEGO part, copy it, and then rename it to camera.dat and to look_at.dat. For this purpose I used the her.dat file created for the helper rotation tutorial: (URL) then assumed that I (...) (19 years ago, 5-Feb-06, to lugnet.cad)
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| | | | | | Re: L3PAdd-on 1.4.1 Release Tore Eriksson
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| | | | (...) I can't see the camera and look_at objects in your zip file, so therefor I can't tell if you are using the functions correctly or not. Please have a look at the example I gave in the following post: (URL) (19 years ago, 6-Feb-06, to lugnet.cad)
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| | | | | | Re: L3PAdd-on 1.4.1 Release John O'Keefe
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| | | | (...) OK, I tried your objects and it works great. I just changed the camera.dat and the look_at.dat files with yours from your posting and it worked fine. Thanks for the help! - John (19 years ago, 6-Feb-06, to lugnet.cad)
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| | | | | | Re: L3PAdd-on 1.4.1 Release Tore Eriksson
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| | | | (...) My pleasure. Just note that the rotation of the LDraw camera object has no effect on the direction of the POV camera. The POV camera is pointed towards the look_at location and the LDraw camera rotation is (so far) ignored. I have no intention (...) (19 years ago, 6-Feb-06, to lugnet.cad)
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