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  L3PAdd-on 1.4.1 Release
 
Wow. It's been years, but an email from Tore inspired me to actually get around to working on a sorely-needed update for L3PAO. Although Lars hasn't changed L3P in a while, so no new L3P features have been added, there have been a few bugs and (...) (19 years ago, 4-Feb-06, to lugnet.cad)
 
  Re: L3PAdd-on 1.4.1 Release
 
(...) You should update the URL to check for latest L3P - it currently redirects ok to the new site but that might not last :) ROSCO (19 years ago, 4-Feb-06, to lugnet.cad)
 
  Re: L3PAdd-on 1.4.1 Release
 
Here's some other issues I've had regarding L3PAO (I wrote them down a long time ago, so I might not be able to remember exactly what I meant at the time): - Doesn't remember the last-used file correctly (always picks the first file in the (...) (19 years ago, 4-Feb-06, to lugnet.cad)
 
  Re: L3PAdd-on 1.4.1 Release
 
(...) How does this actually work? I was assuming that I take any LEGO part, copy it, and then rename it to camera.dat and to look_at.dat. For this purpose I used the her.dat file created for the helper rotation tutorial: (URL) then assumed that I (...) (19 years ago, 5-Feb-06, to lugnet.cad)
 
  Re: L3PAdd-on 1.4.1 Release
 
(...) I can't see the camera and look_at objects in your zip file, so therefor I can't tell if you are using the functions correctly or not. Please have a look at the example I gave in the following post: (URL) (19 years ago, 6-Feb-06, to lugnet.cad)
 
  Re: L3PAdd-on 1.4.1 Release
 
(...) OK, I tried your objects and it works great. I just changed the camera.dat and the look_at.dat files with yours from your posting and it worked fine. Thanks for the help! - John (19 years ago, 6-Feb-06, to lugnet.cad)
 
  Re: L3PAdd-on 1.4.1 Release
 
(...) My pleasure. Just note that the rotation of the LDraw camera object has no effect on the direction of the POV camera. The POV camera is pointed towards the look_at location and the LDraw camera rotation is (so far) ignored. I have no intention (...) (19 years ago, 6-Feb-06, to lugnet.cad)

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