| | Re: on Collision, stop Movement Andrew Allan
| | | (...) To clarify, my system consideres each connection point as a vector with a defined point of origin. The vectors are perpendicular to the stud axis. In this way a brick can rotate about the vector (or stud) and still be aligned just like real (...) (20 years ago, 18-Aug-04, to lugnet.cad)
| | | | | | | | Re: on Collision, stop Movement Jeff Findley
| | | | | (...) I was addressing this issue from the user's point of view. The math of the transformation matrices needed to carry out the user's intent is a detail I do not wish to cover (it's only coding, right?). I am only trying to define a minimum set of (...) (20 years ago, 20-Aug-04, to lugnet.cad)
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