| | Re: Lego Architecture
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(...) It looks like a whole load of them have already been modelled in LDD: (URL) under the architecture section) From LDD you could export them to LDR files. ===...=== Download 3D Lego models and other resources from: (URL) (13 years ago, 26-Jun-11, to lugnet.cad)
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| | Lego Architecture
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Has any one done up the Architecture models in LDraw format? If not, consider this message my intent to do just that. -Orion (13 years ago, 25-Jun-11, to lugnet.cad)
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| | Re: Getting Started LDraw All-In-One-Installer 2010-03 Update Now Available
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(...) Not yet tested, but the description is so long. Thanks so much for your effort in completing this. cu mikeheide (13 years ago, 24-Jun-11, to lugnet.cad.dev.org.ldraw)
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| | Re: Getting Started LDraw All-In-One-Installer 2010-03 Update Now Available
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(...) BTW, if someone is interested having the installer in his/her own language just drop me a line. No code wizards required. The setup software already comes with a good bunch of supported languages in .xml format which simply have to be (...) (13 years ago, 24-Jun-11, to lugnet.cad.dev.org.ldraw)
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| | Re: Getting Started LDraw All-In-One-Installer 2010-03 Update Now Available
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(...) Great! Used it to install a new machine, worked perfectly. Philo (13 years ago, 24-Jun-11, to lugnet.cad.dev.org.ldraw)
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| | Getting Started LDraw All-In-One-Installer 2010-03 Update Now Available
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Hi folks, the new AIOI 2010-03 has been announced at LDraw.org (URL) also updated the two pages that point to the AIOI: (URL) (13 years ago, 24-Jun-11, to lugnet.cad, lugnet.cad.dev.org.ldraw)
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| | Re: How would you do it?
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(...) Yes, there are parallel lights that work just like orthographic cameras. Check the docs. This way you will get uniform lighting on every object in the scene. Mike (13 years ago, 24-Jun-11, to lugnet.cad.ray)
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| | Re: How would you do it?
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(...) I am using an orthographic camera because I don't want perspective at all. I didn't try parallel lights. (there are such? or do you mean area?) That may be what I need to correct the shading differences. One thing I'm still chasing is that I (...) (13 years ago, 22-Jun-11, to lugnet.cad.ray)
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| | Re: How would you do it?
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(...) FastRad is a good choice for this scene. I would also use a parallel camera and lights. Mike (13 years ago, 22-Jun-11, to lugnet.cad.ray)
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| | Re: LDraw.org File Encoding Standard Ratified
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(...) Works fine here now! thanks!!! Another possible improvement (I don't know if it is possible at all): character set for reviews is fairly restricted, and it's impossible to use UTF8 chars in comments (or even fairly common characters like (...) (13 years ago, 18-Jun-11, to lugnet.cad)
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