| | Re: POV Help Needed
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(...) Hi Tore, This may not work but possibly you can use the fact the L3Studs will only exist in l3p V1.4. You could try using #ifdef as follows #ifdef (L3Studs) // Do V1.4 stuff #else // Do V1.3 stuff #end Is that what you were after? Tim (15 years ago, 12-Aug-09, to lugnet.cad.ray)
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| | POV Help Needed
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Please see the question in my previous post: (URL) (15 years ago, 11-Aug-09, to lugnet.cad.ray)
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| | POV dat for L3P v1.4 - 3626bpse - Minifig Head with SW Scout Trooper Black Visor Pattern - POV [DAT]
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Ok, so now I've found out why my minifig head dats with inline POV no longer work. New POV-Ray version was no problems this time. But two changes frm L3P 1.3 to 1.4 caused problems: The names of the colors have been changed from Color[n*] to (...) (15 years ago, 11-Aug-09, to lugnet.cad.ray, lugnet.cad.dat.parts)
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| | Re: New LDConfig.ldr color file
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(...) I have a few comments here. First of all, if you're going to load a huge model in LDView, it's usually best to set its "Memory Usage" setting to Low (especially on old hardware). Secondly, as has been pointed out, LDView takes a lot longer to (...) (15 years ago, 11-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)
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| | Re: New LDConfig.ldr color file
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(...) Did you have any suggestions for him? I did not, other than that he does not have his paths set up correctly (which was already mentioned). I do not even have LPub 2 installed anywhere anymore. Do you? If so, maybe you could help him. I'd (...) (15 years ago, 11-Aug-09, to lugnet.cad.dev.org.ldraw)
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| | Re: New LDConfig.ldr color file
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(...) That is not correct. The 1.8 sec are the drawing time. If you will have a look into 'statistics' you will see that most of the time the loading will take and then 1.8 sec. for the drawing is used. So this comparison is not correct, but you are (...) (15 years ago, 11-Aug-09, to lugnet.cad.dev.org.ldraw)
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| | Re: New LDConfig.ldr color file
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(...) That is just so not true. (...) Well then, welcome to my reality. Viewing just a small portion of Datsville on my AMD1100, for example TOWN-10.ldr, takes 1.8 seconds in L3Lab. But several minutes in LDView - if it doesn't crash. I am (...) (15 years ago, 11-Aug-09, to lugnet.cad.dev.org.ldraw)
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| | Re: HQ minifig head (grin pattern) with LGEO
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(...) LOL, Thanks! ;) But the stud substitution occurred... just the stud :( (15 years ago, 8-Aug-09, to lugnet.cad, FTX)
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| | LDD - Robotic Gripper
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I modeled a robotic gripper end effector in LEGO Digital Designer. This design is the result of work I have done and a combination of techniques I have seen on Brickshelf.com. (URL) I have used this design on some of the Chassis prototypes I have (...) (15 years ago, 8-Aug-09, to lugnet.announce.moc, lugnet.technic, lugnet.robotics, lugnet.cad.ldd, FTX)
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| | Re: HQ minifig head (grin pattern) with LGEO
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(...) The picture you attached is based on triangles from LDRAW, so for whatever reason your LGEO substitution has not happened. If there are any "triangle" statements in your POV-Ray file, you know the LGEO replacement didn't work. I would guess (...) (15 years ago, 8-Aug-09, to lugnet.cad, FTX)
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