 | | Re: Purpose of physical colour parts
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(...) Unfortunately, I missed this discussion and haven't stumbled on the magic search phrase to dig it up again. It strikes me that creating hard-colored parts for every part/color permutation Lego ever has or ever will produce has a number of (...) (18 years ago, 13-Apr-09, to lugnet.cad, FTX)
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 | | Re: Purpose of physical colour parts
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(...) I couldn't find anything revelant by searching LUGNET, but I do see sense in this... though if enough numbers were found, parts/ directory one day would contain more of PC parts rather than real parts. Wouldn't it make more sense to at least (...) (18 years ago, 12-Apr-09, to lugnet.cad, FTX)
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 | | Re: Convert to Wavefront object?
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(...) Michael Heidemann's Inliner should do the job fine! (URL) Philo (18 years ago, 12-Apr-09, to lugnet.cad.dev)
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 | | Re: Convert to Wavefront object?
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(...) That's what I suspected. Do you know how to meake all the parts/primitives inline? -Mike (18 years ago, 12-Apr-09, to lugnet.cad.dev)
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 | | Re: Purpose of physical colour parts
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(...) We had discussion about this several times (Please search Lugnet). Because TLG uses these days the colored numbers in the instructions, we try to bring also this number to the user. The AIOI lets you choose to install these parts or not. I (...) (18 years ago, 11-Apr-09, to lugnet.cad, FTX)
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