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  MLCad being used by Lego Universe dev team?
 
Hey guys, Got the latest Lego Universe newsletter, and found this interesting. (URL) screenshot of the CAD bricks seems to be from MLCad, with the edge lines and stud resolution. I would think they'd be using Lego's internal Maya library. -Stefan- (18 years ago, 3-Dec-08, to lugnet.cad)
 
  Re: MOC Updates
 
(...) Thanks! I'm working on an interactive tour using panoramic images. The scenes are taking a long time to render, so it might still be a few days before I am finished. -Mike (18 years ago, 3-Dec-08, to lugnet.cad.dat.models)
 
  Re: Minifig arms
 
(...) Hehe. yeah, I thought of using the wizard in MLCad after I posted the message. -Mike (18 years ago, 3-Dec-08, to lugnet.cad.dat.models)
 
  Re: LGEO update
 
I've also noticed some glitches with respect to head pieces when using the POV-Ray 3.7 beta: * 390.DAT is glitchy. * 3901.DAT doesn't appear at all. * 3834.DAT does not appear at all. * 3626BP05.DAT is missing certain subparts. * I can't see the (...) (18 years ago, 3-Dec-08, to lugnet.cad)
 
  Re: "LGEO" and "L3P v1.4 BETA 20080930"
 
Does anyone know of if "fastrad.inc" is compatible with the L3P 1.4 output? Thanks. -Mike (18 years ago, 2-Dec-08, to lugnet.cad)

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