 | | MLCad being used by Lego Universe dev team?
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Hey guys, Got the latest Lego Universe newsletter, and found this interesting. (URL) screenshot of the CAD bricks seems to be from MLCad, with the edge lines and stud resolution. I would think they'd be using Lego's internal Maya library. -Stefan- (18 years ago, 3-Dec-08, to lugnet.cad)
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 | | Re: MOC Updates
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(...) Thanks! I'm working on an interactive tour using panoramic images. The scenes are taking a long time to render, so it might still be a few days before I am finished. -Mike (18 years ago, 3-Dec-08, to lugnet.cad.dat.models)
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 | | Re: Minifig arms
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(...) Hehe. yeah, I thought of using the wizard in MLCad after I posted the message. -Mike (18 years ago, 3-Dec-08, to lugnet.cad.dat.models)
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 | | Re: LGEO update
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I've also noticed some glitches with respect to head pieces when using the POV-Ray 3.7 beta: * 390.DAT is glitchy. * 3901.DAT doesn't appear at all. * 3834.DAT does not appear at all. * 3626BP05.DAT is missing certain subparts. * I can't see the (...) (18 years ago, 3-Dec-08, to lugnet.cad)
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 | | Re: "LGEO" and "L3P v1.4 BETA 20080930"
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Does anyone know of if "fastrad.inc" is compatible with the L3P 1.4 output? Thanks. -Mike (18 years ago, 2-Dec-08, to lugnet.cad)
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