 | | Re: LPub 4 Status
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| (...) Yeah, but the hint helped me. With the side mounted dock I was able to reproduce the problem (or a problem at least) on the G4. I cleaned up some of the buffer swapping and window reshaping code, and it seems to work better for me now. Of (...) (18 years ago, 3-May-08, to lugnet.cad.dev)
| | |  | | 3ds Max Import Script
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| I've been working on a script to import ldraw data into 3ds max with some moderate success. I've been able to build primitive data and apply color/texture to the objects. I did find an issue between max 9 and 10 this morning which has me cursing (...) (18 years ago, 3-May-08, to lugnet.cad.dev)
| | |  | | Re: Using LDraw (and LeoCAD, LDGLite, LDView) on 64 bit Linux?
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| (...) I would definitely appreciate the help! I don't know which method would be best, as I said I'm not a coder, but I can follow directions well enough. Thanks, Tim (18 years ago, 3-May-08, to lugnet.cad, lugnet.cad.dev, lugnet.cad.leocad)
| | |  | | Re: LPub 4 Status
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| (...) Well, I pulled the window out from under the dock, and that didn't help. On an unrelated note, why will it only open models in the current directory? If I give the full path to a model in a different directory, it fails to load it. --Travis (18 years ago, 3-May-08, to lugnet.cad.dev)
| | |  | | Re: LDraw LEGO Ambassadors?
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| (...) Ahui - I thought the same had happened with you, eh? How's it going? Will I see you at BrickWorld? -Tim (18 years ago, 2-May-08, to lugnet.cad)
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