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 CAD / *40130 (-10)
  Re: Call for GUI part editor
 
(...) No, what I mean is: 'OK' or 'Send to Clipboard' in SyncEdit does an automatic 'copy', then in LDDP you should do CTRL-A (Select all), CTRL-V (Paste) to replace the contents of the edit buffer. Remember, a 'plug beside .exe' always gets the (...) (18 years ago, 17-Jul-06, to lugnet.cad)
 
  Re: Tutorial on reviewing parts
 
(...) Man, that's seriously smart! thanks a lot, I'll add that to the tutorial when I get some time to look at it again. (...) I'm just amazed at the tips and tricks that is beginning to crop up in this thread with people pouring out their (...) (18 years ago, 17-Jul-06, to lugnet.cad)
 
  Re: Tutorial on reviewing parts
 
(...) it will not work on all graphic cards corretly. at least it doesn't on my ATI Radeon 9000. trinagles with a wrong winding will always show up in correct green. (...) (18 years ago, 17-Jul-06, to lugnet.cad)
 
  Re: Tutorial on reviewing parts
 
(...) you won't believe it but I just learnt a few new things. (...) no marking needed: * open the part in LDDP * select "Process > External programs > Polling > Poll to L3Lab & LDView" (but it's faster via the icon in the toolbar) * select "Process (...) (18 years ago, 17-Jul-06, to lugnet.cad)
 
  Re: Call for GUI part editor
 
(...) many thx,anders. I'll test it. question though: CRTL-A for copy? most progs use: CTRL-C for "copy", CTRL-V for "paste", CTRL-X for "cut" while CTRL-A is used for "select all". a typo? bye, w. (18 years ago, 17-Jul-06, to lugnet.cad)
 
  Re: Overlapping primitives - a reason to Hold a part?
 
(...) Just tested and you're right. I guess the way transparency works in povray means you need a gap between the layers to get mix ups. Tim (18 years ago, 17-Jul-06, to lugnet.cad.dat.parts, FTX)
 
  Re: Tutorial on reviewing parts
 
(...) Yeah, its just a viewer, but looks a lot nicer. I never got on with L3Lab, not entirely sure why. (...) IIRC, it can fix all but the non coplanar quads. (18 years ago, 17-Jul-06, to lugnet.cad)
 
  Re: Tutorial on reviewing parts
 
(...) You can still only look at the files in ldview right? (it doesn't have any extra features compared to lab?) (...) Cool, thanks! I'll add a note about that (and use it heavily :D ) Cheers NB (18 years ago, 17-Jul-06, to lugnet.cad)
 
  Re: Overlapping primitives - a reason to Hold a part?
 
(...) First of all, you're right about the fact that there's no hole in the surface under studs, and this technically results in incorrect rendering. However, it's not something that people notice. Additionally, the missing hole under studs is (...) (18 years ago, 17-Jul-06, to lugnet.cad.dat.parts, FTX)
 
  Re: Overlapping primitives - a reason to Hold a part?
 
(...) Actually, I believe it will look fine in POV-Ray (although I could be wrong). --Travis (18 years ago, 17-Jul-06, to lugnet.cad.dat.parts, FTX)


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