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  Re: Announcing Bricksmith for Macintosh
 
(...) Sure it's handy, but i wonder whether the LDraw Standard Commitee and the Jessiman family will agree. damien web page: (URL) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
Sorry, two more suggestions: Changing the color of multiple parts appears to be a royal PITA, because the Inspector palette just says "Multiple Selection". Well, yes, I know I have a multiple selection -- I want to inspect it anyway! You could still (...) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) First, let me say: Great work, Allen! We Mac-using ALEs really appreciate efforts like this. Initial impressions: Wow -- an LDraw editor that I can just download and use! I didn't have to install anything extra or futz about with paths; I just (...) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: My humble opinion about LDraw animation
 
(...) I mostly agree with James (use POV-Ray for animations), but I'll throw my 2 cents in anyway ... It seems like an LDraw-based animation format is reasonably possible, with the following requirements/additions: - Use MPD format. This isn't (...) (19 years ago, 24-Aug-05, to lugnet.cad)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Only 6 months! You certainly have worked really hard! Congratulations :) I don't own a MAC but it's always good news when LDraw is lesser and lesser confined to the Microsoft world. Anyway i have seen the pretty screenshot, downloaded the (...) (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: LDD Help Needed
 
(...) Not that I know of. You can rotate the whole model and then use PgUp/PgDn to jiggle the piece you need to move - then rotate the whole thing back. Obviously, this is a pain when working with a model of any real size. (...) I'm not sure quite (...) (19 years ago, 24-Aug-05, to lugnet.cad, FTX)
 
  LDD Help Needed
 
I just started playing around with Lego Digital Designer a couple of days ago and had a few questions. I am having trouble placing a part in my model. I have found how to use the PgUp/PgDn keys to move a piece along the z-axis, but is there a way to (...) (19 years ago, 24-Aug-05, to lugnet.cad)
 
  Re: Announcing Bricksmith for Macintosh
 
I'm not a Mac user, but I can recognize good news when I see it! Congratulations on getting your product to market! James Wilson Dallas, TX (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) NICE! I loaded it last night and the program is really well-done...I do need to figure out how to build on it though:-)! Joe (19 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Parts I like to see for real
 
(...) (URL) and the rest of development (URL) w. ps. does a posting like this feed the troll? gah ... yes, I'm still upset! (19 years ago, 24-Aug-05, to lugnet.cad.dat.parts, FTX)


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