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  Re: In dev: new ldconfig.ldr file
 
(...) Ah ha! I thought I saw some duplicates in there. Then the only thing left in [LDraw] is the various paths to find things. I like that. (...) Ok, so how about this? [LDraw.Configurations] # FILE Config Name LOCALE 0=ldconfig.ldr default EN (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) If you mean the Launcher, LDAO Modeler, and Minifig Modeler keys -- those are old. The current version of LDAO stores these keys in the [LDraw Add-On] section. (...) To me, a dot looks more like a delimiter than a space. It somewhat indicates (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) Why would you recommend that? My current ldraw.ini is loaded with search paths in the [LDraw] section. I'd say it's the other stuff that doesn't belong there. [LDraw] BaseDirectory=C:\ldraw Convert=c:\lcad\software\im (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) That sounds sensible. Also it's occurred to me since my last post on the internationization topic, that the Color names, and color definitions might be better off split up. 1. If the skins or theme's catch on, there's no sense having a (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: Western Uniforms - Part Naming
 
(...) Looking at all the replies in this thread, I recommend a streamlined version of George's suggestions (with appropriate LDraw decorations): 973pw1.dat Minifig Torso with US Cavalry General Pattern 973pw2.dat Minifig Torso with US Cavalry (...) (20 years ago, 9-Aug-04, to lugnet.cad.dat.parts)
 
  Re: In dev: new ldconfig.ldr file
 
(...) How about combining, steve's, andrew's, and your earlier idea with something like: [Configurations] # FILE Config Name LOCALE 0=ldconfig.ldr default EN 1=ldcfgalt.ldr ldlite EN 2=ldconfig_DE.ldr default DE 3=ldcfgalt_DE.ldr ldlite DE (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) I'd say we're getting to the point where -- if there are going to be more than a handful of color configurations -- we'd want to think about some alternate distribution/management methods for 'color configurations'. Similar to what other (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: Western Uniforms - Part Naming
 
(...) Actually I would suggest the most correct description would be: Minifig Torso - U.S. Cavalry (General) Minifig Torso - U.S. Cavalry (Officer) Minifig Torso - U.S. Cavalry (Soldier) But then I am a history nut who just noticed this post. I have (...) (20 years ago, 9-Aug-04, to lugnet.cad.dat.parts)
 
  Re: In dev: new ldconfig.ldr file
 
(...) Err, I missed that point in the search path discussion - or I would have recommended putting them in a different section. If [configurations] is too generic, then how about [LDraw.configurations]? Steve (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) To be honest, I don't remember for sure, but I doubt it. My general standpoint on these kinds of things is that LDraw is a 3D-library, not a database. And language issues are (mostly) outside the scope of the library. However, I think Don had (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) Well, we *did* change it from "0 !COLOR" to "0 !COLOUR" to honor the austrailian roots of the ldraw system. Does that count? (...) Actually, Steve's idea of listing multiple versions of the config file in the ldraw.ini would handle this (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: Western Uniforms - Part Naming
 
(...) No. Based on Lego's use of Indians (i.e. Native Americans) in the Western theme, they are not Union ("Yankee" can be meant as a disparaging slang word for Americans from Northern states and should not be used) troops. Union Troops fought in (...) (20 years ago, 9-Aug-04, to lugnet.cad.dat.parts, FTX)
 
  Re: Western Uniforms - Part Naming
 
(...) I don't really know about U.S. Calvary uniforms either, but these names sound good to me. The only suggestion I have it to use "Union" instead of "Yankee". Andy (20 years ago, 9-Aug-04, to lugnet.cad.dat.parts)
 
  Re: In dev: new ldconfig.ldr file
 
Was there ever any discussion about internationalized versions of this file? I was thinking that we could support various languages like this: 0 !COLOUR CODE 0 VALUE #212121 EDGE 8 0 !COLOUR NAME en 0 Black 0 !COLOUR NAME fr 0 Noir 0 !COLOUR NAME de (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) Actually, if ldcfgalt.ldr contains the ldlite colors it should work quite nicely on a black background. After all, ldraw used a black background, and the ldlite colors were based on it. And to be totally honest, the default ldlite edge color (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) Yes, I like it. However, is it different from the way we decided to number the search paths? Last I remember, we decided to stick them in the generic [LDraw] section and number them like this. [LDraw] LdrawSearch01=<HIDE>...MyPrims\In Work (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: In dev: new ldconfig.ldr file
 
(...) How about a ldcfgblk.ldr? For those of us who prefer to edit on a black background instead of a paper white one? I suppose the software could just swap edge=0 for edge=8 and vice versa, but what about the non-black and white edges? -Kyle (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: Converting Images to DAT?
 
(...) Position the sticker in relation to one of the parts -- there's nothing in POV or LDraw that's going to clip the sticker at the edge of the associated part. Steve (20 years ago, 9-Aug-04, to lugnet.cad)
 
  Re: In dev: new ldconfig.ldr file
 
(...) Yeah, I could see a section in LDRAW.INI like: [Configurations] 0=ldconfig.ldr 1=ldcfgalt.ldr ... (...) Well, yeah -- but then there'd have to be another interface element to allow the user to select the colorblock. I think it would be easier (...) (20 years ago, 9-Aug-04, to lugnet.cad.dev)
 
  Re: Converting Images to DAT?
 
"Dave Schuler" <orrex@excite.com> wrote in message news:I1ztBx.6zD@lugnet.com... (...) [ ... Lots of really good stuff snipped ... ] (...) the (...) it. (...) What do you do when your sticker is a STAMP (sticker across multiple parts)? Mike (20 years ago, 9-Aug-04, to lugnet.cad)


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