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 CAD / *35300 (-20)
  *** Specification 2.0 of MLCad Extensions ***
 
Hi, this can be downloaded from the developer section on (URL) you will also find the new language templates for MLCad V3.10 Best regards, Michael (20 years ago, 24-Jun-04, to lugnet.cad.mlcad)
 
  Re: Developing MLCAD plugins?
 
Done, "Don Heyse" <dheyse@hotmail.spam....away.com> schrieb im Newsbeitrag news:Hzrprv.14sB@lugnet.com... <SNIP> (...) No sorry, MLCad does not support plugins yet, currently I have a very quick way introducing new generators and pseudo commands by (...) (20 years ago, 24-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: Quick way to mirror-image a model?
 
Hi Don, now it's getting interesting ... "Don Heyse" <dheyse@hotmail.spam....away.com> schrieb im Newsbeitrag news:HzrwBF.9t2@lugnet.com... <SNIP> (...) I'm actually reading it in as | a b c | | d e f | | g h i | and that is also how I'm writing my (...) (20 years ago, 24-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: Quick way to mirror-image a model?
 
(...) Sure, but you still haven't convinced me there's any difference between a 2x2 brick and a 2x2 slope brick. I must be getting senile in my old age, because I just don't get it. Anyhow, use 55 if it makes you happy. We'll figure out what to do (...) (20 years ago, 24-Jun-04, to lugnet.cad)
 
  Looking for .dat for 1x2 tile with MONEY pattern
 
Desperately in need of the mlcad dat file for this part: (URL) thought I'd ask the talented part makers here for some help. I would be eternally thankful! :) Thanks, Corey www.brickitgood.com (20 years ago, 24-Jun-04, to lugnet.cad.dat.parts)
 
  Re: Quick way to mirror-image a model?
 
(...) IMO there *is* value to knowing that the proper exception matrix is indeed an exception rather than coincidentally the same as the default matrix. If the 5 is not the place for this, there should be a new flag for it. It's especially important (...) (20 years ago, 24-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) Why process something as an exception when the default behavior is needed? It's all in what one sees as extra, unneeded code. ;-) Though I just did some timing and I don't see any performance differences between ignoring them and not. (...) (...) (20 years ago, 24-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) I don't think so. 5 is for keeping track of which parts we've looked at, not which ones to ignore when your run your mirror program. Eventually I think we'll remove all the ones marked with a 5 from the MIRROR.INI file. (And that includes the (...) (20 years ago, 24-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) Why? I have a slow PC, and running the mirwiz.exe program is nearly instantaneous. It's a lookup and 2 matrix multiplies per part. If the exception matrix lookup fails, use the default matrix. It would take extra, unneeded code to ignore (...) (20 years ago, 24-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) Never mind. 5 would be the correct value for this, right? (20 years ago, 24-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
What about a flag for default behavior? I've been coding to ignore ones with default rotations, but there are plenty of parts (especially slopes) that need a (-1 0 0 0 1 0 0 0 1) rotation applied when reflected front-to-back and it would be nice to (...) (20 years ago, 24-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) Total side note: I agree with Don, row/column ordering is not what I would have chosen. BUT, it is far easier (IMO) to hand-transform row/column LDraw commands than the equivalent column/row commands (like I've had to do in POV-Ray code). (...) (20 years ago, 23-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: Mac Brick CAD 2.3b2 (critical bug)
 
Following my release of MBC 2.3b2 the other day, I've been notified of a critical crash bug in the editor, where inserting parts will cause the application to crash. I've now posted an update Mac Brick CAD 2.3b3 that fixes this. If you have (...) (20 years ago, 23-Jun-04, to lugnet.cad.dev.mac)
 
  Re: Quick way to mirror-image a model?
 
(...) Yes, that looks right. The other thing that messes me up with LDRAW matrices is the row, column ordering. The ordering in LDRAW files is not what I would have chosen, so I always have to look it up. From the old FAQ: (URL) type 1's format is: (...) (20 years ago, 23-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: Quick way to mirror-image a model?
 
(...) It's neither commutative [(a * b) * c != a * (b * c)] nor associative [a * b != b * a]. That shouldn't be the problem in the calculation above, since the current matrix was the identity matrix... (...) Looks like you're doing MF = MP * (MC * (...) (20 years ago, 23-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) Probably. ;^) (...) Matrix multiplication is not commutative. (distributive? Err, I forget my math terms.) You're doing one or more of the multiplications in the wrong order? Try ME * (MC * MP) instead. Notice I switched the order inside the (...) (20 years ago, 23-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?  [DAT]
 
(...) Can you or Don check my work? I'm trying to figure out why the ME transform that I did works in my program and the ME that Don put in mirror.ini works in his code, but not vice-versa. The most likely explanation is that I'm doing something (...) (20 years ago, 23-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) Ignore the 9 suggestion, I see you're already way ahead of me on flag definition. Don (20 years ago, 23-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) Read the comments at the top of MIRROR.INI in the zip file. I already did a bunch of wings. Only tested one though... Is there something special about files starting with 1, or are you taking an alphabetical approach? Sadly, I created my (...) (20 years ago, 23-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) and another two: ; 6 = asymmetric ; 7 = asymmetric, but in a non-significant way Part 108 (a shock absorber spring) is getting a 7. Steve (20 years ago, 23-Jun-04, to lugnet.cad)


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