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 CAD / *35210 (-20)
  Re: Quick way to mirror-image a model?  [DAT]
 
(...) Dumb, dumb, dumb. To be a true "mirror" as you've requested, the second example should have read this way: A B C D E F G H I J K L M N O P 1 16 -100 0 -10 -1 0 0 0 1 0 0 0 -1 3001.DAT The way I originally posted it, the 3001 brick would be (...) (20 years ago, 17-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?  [DAT]
 
(...) You know, I think you're correct about that. I think I'm the last person who still uses LEdit as his primary LDraw platform, and for reasons of my own I always orient my parts and models rotated 90 degrees relative to the true LDraw standard (...) (20 years ago, 17-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) Thanks for the responses--they were very helpful. I found the disadvantage to Don's rotation matrix method to be that when it's used the mouse commands in MLCad are reversed, i.e., dragging the part left moves it right--but it sure worked (...) (20 years ago, 17-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) Fair enough--I guess "quick" is in the eye of the beholder. 8^) Dave! (20 years ago, 17-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
In lugnet.cad, Dave Schuler wrote: [snip] (...) Bad choice of words "silly". Sorry about that, but he asked for a "quick" way to do it. He used the word "quick" twice in fact. But everyone seemed intent on providing a thorough, but complex method (...) (20 years ago, 17-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) Won't that cause all of the LEGO logo on all of the studs in the mirrored parts to be reversed? I thought that part of the point of the question was to avoid that. I think that measures are being taken to correct the mirrored-logo issue, but (...) (20 years ago, 17-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) Oops, wrong color. That should be 1 16 0 0 0 1 0 0 0 1 0 0 0 1 subfile.ldr 1 16 320 0 0 -1 0 0 0 1 0 0 0 1 subfile.ldr just in case... Enjoy, Don (20 years ago, 17-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) L (...) This is silly. Just put the structure you want to mirror in a subfile and do this. 1 0 0 0 0 1 0 0 0 1 0 0 0 1 subfile.ldr 1 0 320 0 0 -1 0 0 0 1 0 0 0 1 subfile.ldr You can do it in ldglite using the scale by (-1,1,1) command (just (...) (20 years ago, 17-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) The way I usually do this is clunky, but it basically works. It also requires a little familiarity with MS Excel and some kind of text editor, as well as an understanding of the LDraw DAT-file format. Create a backup of the MOC file. Open the (...) (20 years ago, 17-Jun-04, to lugnet.cad)
 
  Re: Primitive Generator program update
 
(...) One bug I've found so far: When I enter a value in the size (radius) box, the filename of the generated part does not use this value. When I use the up/down buttons, the filename is correct. For a large radius it is more convenient to enter (...) (20 years ago, 17-Jun-04, to lugnet.cad.dev)
 
  Re: Quick way to mirror-image a model?
 
(...) I usually use submodels save your tower as a tower-left or something. you have to go thruogh each part and change either the x or z value to the opposite value (ex. if the X is -300 change to 300) then rotate each part 180 degrees. There are (...) (20 years ago, 17-Jun-04, to lugnet.cad)
 
  Quick way to mirror-image a model?
 
Hi-- Does anybody know a quick way to do a mirror image of an LDraw model? For example, a castle that I'm working on has a left and right tower that are mirror images (not rotations) of each other (and the rear corner towers are mirrors of the front (...) (20 years ago, 17-Jun-04, to lugnet.cad)
 
  Re: Primitive Generator program update
 
(...) Can you set the BFC so the default winding is CCW? That is the standard winding for primitives in the part library. Steve (20 years ago, 17-Jun-04, to lugnet.cad.dev)
 
  Primitive Generator program update
 
Does anyone have any errors or things that need fixing for the next release of the primitive generator. So far the only thing I have planned to do is making the remove leading zeros (built in function) become an option in the options menu. This will (...) (20 years ago, 17-Jun-04, to lugnet.cad.dev)
 
  Re: *** MLCad V3.10 is available ***
 
(...) One bug I'd really like to see fixed though is in the parts reports, where a sub-model is included more than once, the part count is incorrect. Thanks again! ROSCO (20 years ago, 17-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: *** MLCad V3.10 is available ***
 
(...) Well then, I suppose it does! LOL. -Tim (20 years ago, 17-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: I need a minifig biker for a 2 wheels bike
 
(...) I found one at Parts tracker at ldraw.org How can u delete this 2 posts? (20 years ago, 16-Jun-04, to lugnet.cad)
 
  I need a minifig biker for a 2 wheels bike
 
Can someone do a minfig for a 2 wheel motorbike ? Or show me how to make one? Thanks all (20 years ago, 16-Jun-04, to lugnet.cad)
 
  Re: *** MLCad V3.10 is available ***
 
(...) L3P, LSynth and LPub all work fine with long filenames according to the examples in the book "Virtual Lego" :-) However, the old l3p16.exe compiled for die-hard DOS users obviously doesn't. /Lars (20 years ago, 16-Jun-04, to lugnet.cad, lugnet.cad.mlcad)
 
  Re: New Part: Slope Brick 55 1 x 6 x 5
 
Guess what? I missed this update! I do not have any of the parts in it in my library. Thanks for pointing it out Willy. Jaco (...) (20 years ago, 16-Jun-04, to lugnet.cad.dat.parts)


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