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| | LDRAW Updates: Documentation Plan
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| (...) Thanks, Steve. I use MLCAD, so I'll run that routine. If folks who know of post-update processing requirements acn send them to me, I'll create and contribute a generic instruction document. Paul Sinasohn LUGNET #115 BAYLUG/BAYLTC (20 years ago, 28-May-04, to lugnet.cad)
| | | | Re: License Intent
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| What follows is my personal reply not offical position of SteerCo. (...) I agree. We missed this goal, and it is indeed important. (...) True. And sort of false. Sometimes (take the change in the 9V train wheelset recently) there is a need to have (...) (20 years ago, 28-May-04, to lugnet.cad.dev.org.ldraw, FTX)
| | | | Re: License Intent
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| In lugnet.cad.dev.org.ldraw, Larry Pieniazek wrote: snip (...) Larry: I think you missed an important user goal. The user wants assurance that parts will not disappear from the library when it is updated. The user has typically invested a great deal (...) (20 years ago, 28-May-04, to lugnet.cad.dev.org.ldraw, FTX)
| | | | Re: Povray boatwake
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| (...) Nice water. (...) Have been working on this. I am trying to animate a podracer with simulated dust kicking up behind the engines. Would be very close to water spray. I have been working with "while" loops to simulate this. I need to do some (...) (20 years ago, 28-May-04, to lugnet.cad.ray, FTX)
| | | | Re: Povray boatwake
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| (...) Very impressive! Can you do it all with Pov-Ray? ;) (...) Yep - it's too shiny. Turn down the reflectiveness and it'll be perfect. Maybe a little motion blur would be cool too. I know you can do that with MegaPOV (the unofficial patched (...) (20 years ago, 28-May-04, to lugnet.cad.ray, FTX)
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