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 CAD / *33380 (-20)
  Re: LDraw.org Bylaws Draft
 
(...) Your reasoning is sound and your edits seem reasonable to me at first read. In the interest of full disclosure, I am a part-time retail employee of the LEGO Company, and a full-time student. I'm not involved in any strategy decisions as a part (...) (21 years ago, 22-Jan-04, to lugnet.cad.dev.org.ldraw)
 
  New Mockup: win163b.dat - Window 1 x 6 x 3 Vintage without Studs, 3 Panes  [DAT]
 
0 Window 1 x 6 x 3 Vintage without Studs, 3 Panes 0 Name: win163b.dat 0 Author: Tore Eriksson 0 Unofficial Mockup 0 BFC NOCERTIFY 0 REM TE Extra lines at Pane separators 1 47 0 32 -2.5 57 0 0 0 0 32 0 1.5 0 box.dat 0 Inlined: 1 16 60 36 10 1 0 0 0 1 (...) (21 years ago, 22-Jan-04, to lugnet.cad.dat.parts)
 
  New Mockup: win163a.dat - Window 1 x 6 x 3 Vintage without Studs Plain  [DAT]
 
0 Window 1 x 6 x 3 Vintage without Studs Plain 0 Name: win163a.dat 0 Author: Tore Eriksson 0 Unofficial Mockup 0 BFC NOCERTIFY 0 REM TE Missing LEGO logo on glass front 1 47 0 34 -2.5 57 0 0 0 0 32 0 1.5 0 box.dat 0 Inlined: 1 16 -60 61 10 -1 0 0 0 (...) (21 years ago, 22-Jan-04, to lugnet.cad.dat.parts)
 
  New Mockup: win164 - Window 1 x 6 x 4 Vintage without Studs  [DAT]
 
0 Window 1 x 6 x 4 Vintage without Studs 0 Name: win164.dat 0 Author: Tore Eriksson 0 Unofficial Mockup 0 BFC NOCERTIFY 0 REM TE Missing LEGO logo on glass front 1 47 0 40 -2.5 57 0 0 0 0 40 0 1.5 0 box.dat 0 Inlined: 1 16 60 48 10 1 0 0 0 1 0 0 0 1 (...) (21 years ago, 22-Jan-04, to lugnet.cad.dat.parts)
 
  Re: New Mockup: door124a.dat - Door 1 x 2 x 4 Vintage without Studs Left  [DAT]
 
Forgot two bars... Here's the complete version: 0 Door 1 x 2 x 4 Vintage without Studs Left 0 Name: door124a.dat 0 Author: Tore Eriksson 0 Unofficial Mockup 0 BFC NOCERTIFY 0 REM TE The x-over and handle are sloppy sketched 1 47 0 40 -2.5 17 0 0 0 0 (...) (21 years ago, 22-Jan-04, to lugnet.cad.dat.parts)
 
  New Mockup: door124a.dat - Door 1 x 2 x 4 Vintage without Studs Left  [DAT]
 
0 Door 1 x 2 x 4 Vintage without Studs Left 0 Name: door124a.dat 0 Author: Tore Eriksson 0 Unofficial Mockup 0 BFC NOCERTIFY 0 REM TE The x-over and handle are sloppy sketched 1 47 0 40 -2.5 17 0 0 0 0 40 0 1.5 0 box.dat 0 Inlined: 1 16 20 48 10 1 0 (...) (21 years ago, 22-Jan-04, to lugnet.cad.dat.parts)
 
  LEGO animation software
 
Hello, Are there any software developers out there who would be interested in collaborating on a project with me to design, develop and produce software for CGI LEGO animation? I'm thinking something along the lines of an MLCad GUI, coupled with (...) (21 years ago, 22-Jan-04, to lugnet.animation, lugnet.cad.ray)
 
  Re: LDraw.org Bylaws Draft
 
(...) The text generally looks good, but ... (...) [...] (...) This distinguishing between part-time and full-time employees seems very artificial to me in this context. I think that all the organisations that I have been employed by here in Europe (...) (21 years ago, 22-Jan-04, to lugnet.cad.dev.org.ldraw)
 
  Re: 81 million points
 
(...) I forgot to mention. I didn't try fly-through mode, but wouldn't expect it to be very usable at 1 frame per second. --Travis (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  Re: 81 million points
 
(...) My system is a 2.4GHz P4 with 1GB RAM. However, according to the Windows XP task manager, LDView was only using about 125 megs when the model was loaded with normal-res studs. (This compares very favorable with the current LDView release that (...) (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  Re: 81 million points
 
(...) Wow. That must be amazing in fly-thru mode. I'm also curious. What sort of CPU and how much memory do you have, and how much of that was in use by the LDVIEW? (...) I bet you have to get all your display list(s) and vertex arrays into the (...) (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  Re: Bram's LDraw and LEdit Tutorial
 
(...) I have a copy. Let me know if you still need it and I can email it to you. I still point to the LEDIT portion of this tutorial in the ldglite instructions so I'd like to see this back on the internet somewhere as soon as possible. Don (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  Re: Bram's LDraw and LEdit Tutorial
 
(...) Name: ldrawtutorial.zip Size: ~410K -Orion (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) Color codes will be defined in decimal notation and the 24-bit RGB will be in Hex. -Orion (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  Re: Help needed: Are these parts really LEGO?
 
(...) I started on that one a long time ago. Got the sources somewhere I suppose. Please contact me if you plan to LDraw it. (21 years ago, 21-Jan-04, to lugnet.cad, FTX)
 
  Re: Vintage lightbrick 2 x 4
 
(...) I always try to upload subsequent parts in the proper sequence. This time the ring primitive just slipped through. Mayby a warning message would be helpfull to remind missing files. Niels (21 years ago, 21-Jan-04, to lugnet.cad)
 
  Re: Help needed: Are these parts really LEGO?
 
Talking about vintage parts, when I browsed for old instruction scans I discovered this vintage motor part: (URL) Never seen or heard anything about this before. Niels Karsdorp (21 years ago, 21-Jan-04, to lugnet.cad, FTX)
 
  Re: [LSC] Colour Definition meta-statement
 
(...) RGB is actually 3 numbers - I'd suggest something like RGB(r,g,b) where r g & b can be decimal or hex as per other numbers. ROSCO (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  Re: Bram's LDraw and LEdit Tutorial
 
(...) What would the name of the file be and how big is it approx.? Then I can browse through my 6 year old collection of "Download CD's..." :-) Jaco (21 years ago, 21-Jan-04, to lugnet.cad.dev)
 
  81 million points
 
I normally don't make posts like this, but I thought the numbers involved deserved a post. Just out of curiosity, I stuck a counter in my development LDView code to count the number of points being drawn. I loaded up the copy I have of town.dat (...) (21 years ago, 21-Jan-04, to lugnet.cad.dev)


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