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| | Re: LSC Proposal 0.99
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| (...) I see your points and agree with 2 and 3, but only partially with 1. Anyways, there's about equal response for or against limitations. Not totally sure on what to do - I'll let it simmer for a bit. (I should note that if there was no (...) (21 years ago, 13-May-03, to lugnet.cad.dev.org.ldraw)
| | | | Re: POLICE Pattern (was Re: door 1 x 3 x 1 new patterns and errors in parts on PT) [DAT]
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| Whoops. I forgot to remove MLCAD's ROTATION meta commands, and to edit the name. Here's the real subpart, with correct heading. 0 ~POLICE Pattern 0 Name: s\3069bs18.dat 0 Author: John Riley <Rohnjiley@yahoo.com> 0 Unofficial Element 0 BFC CERTIFY (...) (21 years ago, 13-May-03, to lugnet.cad.dat.parts)
| | | | POLICE Pattern (was Re: door 1 x 3 x 1 new patterns and errors in parts on PT) [DAT]
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| Hi all: This message contains the subpart 3069bs18: POLICE pattern for 80's town sets. Notes: Corners of the pattern are X ±17 Y 0 Z ±5 giving the pattern overall dimensions of X 34 Y 0 Z 10 I cleared up the overlapping quads in the P, and verified (...) (21 years ago, 13-May-03, to lugnet.cad.dat.parts)
| | | | Re: COG shifter off topic
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| (...) I used it because it is commonly used here, and because it is short. (...) Kevin (21 years ago, 13-May-03, to lugnet.technic, lugnet.cad, lugnet.inst, lugnet.robotics)
| | | | COG shifter off topic
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| hi ppl are we using COG TLA cause we like TLAs or because we differ COG and centroid? btw i like TLAs so COG is cool pixel (21 years ago, 13-May-03, to lugnet.technic, lugnet.cad, lugnet.inst, lugnet.robotics)
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