| | Re: LD4DModeler 1.0 Available
|
|
I haven't played with LD4DModeler enough to know, but can LD4DModeler load and save nested .L4D files? It would be great if you could import premade L4DModeler constructions into new constructions. -Mike (21 years ago, 3-May-03, to lugnet.cad)
|
|
| | Re: MLCAD Drag and Drop Stacking
|
|
(...) Could you be a little bit more descriptive with your problem? A screenshot maybe? -Orion P.S. Don't email me at the above address. Use billthefish@removeth....yahoo.com (I currently switching web hosts and my domain is in limbo) (21 years ago, 3-May-03, to lugnet.cad)
|
|
| | Re: More information on LEGO Digital Designer and other things
|
|
(...) Hi Jack, I appreciate the effort the LEGO company seems to deploy just to please its adult and child customers. Whatever sparse/complete the part library, whatever basic/advanced the tools, I am sure the LCAD world will be better after LXF (...) (21 years ago, 3-May-03, to lugnet.cad, lugnet.lego.direct)
|
|
| | Re: MLCAD Drag and Drop Stacking
|
|
(...) Sorry if I misled you -- I am very knew to MLCad. When I try to build the M:tron shuttle ((URL) or anything else, the bricks just dont stack. Help is appreciated. Thanks! Matt C. (21 years ago, 2-May-03, to lugnet.cad)
|
|
| | Re: Crazy, OK Heretical Idea ...
|
|
(...) I was thinking we would have a pre-defined set of materials, so we don't need to define them. (...) That's what I had in mind. (...) You need texture coordinates to be able to apply textures but you don't need them for smooth, rubber and (...) (21 years ago, 2-May-03, to lugnet.cad)
|