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  Re: LPub 2.1.0.3 released
 
I just got another email discussing the use of orthographic camera and building instructions. The two do not work well together, and won't for the forseeable future. LPub leaves it to L3P to determine the camera settings. For a given LDraw file, (...) (22 years ago, 22-Dec-02, to lugnet.cad, lugnet.inst)
 
  QTVR of a model
 
While beta testing LDraw Viewer, I created this model. It took only a few hours (spread out over a few days). (I created the model for real years ago.) I am also learning how to use L3P, so I created an QTVR of the model rendered with POV-Ray. (URL) (...) (22 years ago, 22-Dec-02, to lugnet.cad.dev.mac)
 
  mac.ldraw.org updated completely
 
I think I have gotten mac.ldraw.org completely updated. Anyone who would like to double check stuff please do. I changed the name to "LDraw Macintosh Community" (with a new graphic too) and got rid of "members" and "join" pages. James (22 years ago, 22-Dec-02, to lugnet.cad.dev.mac)
 
  Multiple parts was Re: Mac LDraw Viewer comments
 
(...) This has always been in BrickDraw3D. Shift-click to select. Dragging doesn't use more than just one though yet. The difficulty is in deciding how operations affect multiple parts. In BrickDraw3D 0.6 you can edit the part# or color for the (...) (22 years ago, 22-Dec-02, to lugnet.cad.dev.mac)
 
  Re: Mac LDraw Viewer comments
 
(...) Mmmm.... mushrooms. (...) Oh yeah, OS X 10.2.2. (...) I put up screen shots of my caboose rendered by LDraw Viewer (Carbon) and (Classic) and LDGLite. (URL) When Ldraw Viewer encounters a colour it doesn't recognise it (...) I am using 47 as (...) (22 years ago, 22-Dec-02, to lugnet.cad.dev.mac)


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