| | Ring and Axle Hole fit
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Is there a reason why the axle hole primitives don't fit exactly to the ring/cylinder/edge primitves placed around them? Is this a program anomaly or decimal place issue? Is there a reason why most of the axle holes are carried to 2 decimal places (...) (22 years ago, 7-Nov-02, to lugnet.cad.dev)
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| | smooth_triangle algorithmizer?
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Hi there: The help file in POV-Ray alludes to a software package that will take care of the normal calculations for smooth_triangle statements, but POV-Ray doesn't give a name. Does anyone have a favorite program for doing this? Thanks! Dave! (22 years ago, 6-Nov-02, to lugnet.cad.ray)
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| | Buffer Exchange and Ghost parts
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(...) these (...) OK, Rotation steps are becomming clear now. But Buffer Exchange... it can be such a nice feature. It must be possible to "...display a certain part above the the model first, and in the next step inserted into the model..." like (...) (22 years ago, 7-Nov-02, to lugnet.cad.mlcad, lugnet.inst)
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| | Re: Overlapping polygons - how bad is it?
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(...) Can't you create missing primitives to solve the problem? /Niels (22 years ago, 7-Nov-02, to lugnet.cad)
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| | Re: Overlapping polygons - how bad is it?
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(...) That's the cool thing about LDraw, any part can exist in transparent. -Orion (22 years ago, 7-Nov-02, to lugnet.cad)
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