| | Re: Rotation of Systems
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(...) Lets try it with vectors. Calculate the vector V from the arm origin to the hand origin. Rotate this vector about the arm origin (by angle A) to generate vector W. Subtract V from W to generate displacement vector X. Add the displacement (...) (22 years ago, 20-Sep-02, to lugnet.cad.dev)
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| | Re: Rotation of Systems
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Here's a clarification of my question: I'm creating a minifig generator plugin for LDDesignPad (possibly a stand alone version as well). I'm having trouble rotating the arm,hand,tool assembly about the origin of the arm. Using an inline procedure (...) (22 years ago, 20-Sep-02, to lugnet.cad.dev)
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| | Re: Excellent rendering...
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I thought I'd throw my contribution into the frey: (URL) (Warning to modem users, 259K) Took about 45 minutes to render on my machine. One thing though, the colors seem to be "washed out". Is there anyway to fix this? -Orion (22 years ago, 20-Sep-02, to lugnet.cad.ray, lugnet.starwars)
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| | Need help on delphi?
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Hello to all, Thanks to all for helping me before still need help I made this thing to sum position and add pluss -20 LDU but I can make it work 100% something is wrong can someone check it and tell me how to fix it? XXXXXX DELPHI CODE XXXXXX begin (...) (22 years ago, 20-Sep-02, to lugnet.cad.dev)
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| | Re: #902 / Old parts
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yup! that's exactly the piece i was missing. oh dear now that i looked around a little there's still all those old large vehicles i wanted to finish (3xx) hm and the old long train carriages. well if someone does piece 902 theres alot of files (...) (22 years ago, 20-Sep-02, to lugnet.cad)
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