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  Re: Excellent rendering...
 
Just wanted to add my 2 cents about the wonderful images that have been posted. I use Bryce for to render my images. Here are two links to images that make use of a modified light dome technique that was posted to Renderosity.com to simulate (...) (22 years ago, 10-Sep-02, to lugnet.cad.ray)
 
  Re: 1381 Vampire Crypt figs (and garlic tile)
 
(...) What's to post? I made a start on a raw list, and you're going to finish for me, right? ;) Seriously, here's the basic list I came up with for Studios minifigs. I'm not claiming that this list is complete or accurate; I spent at least 10 (...) (22 years ago, 10-Sep-02, to lugnet.cad.dat.parts)
 
  Re: dragNdrop (Was: Ldglite must be faster)
 
(...) No, it's not up to date because I don't have broadband without firewall. Here's all I had to write. Mac Drag Manager calls are the ones with :: global scope. A lot of magic is hidden in the base class constructor (LDragAndDrop) and more magic (...) (22 years ago, 10-Sep-02, to lugnet.cad)
 
  Re: dragNdrop (Was: Ldglite must be faster)
 
(...) Are you still keeping the SourceForge CVS archive up to date? I'm curious what the dragNDrop code looks like on MacOS. I suppose it's different for OSX though. (...) I take a bunch of different drop/paste 'protocols' on the Windows version and (...) (22 years ago, 10-Sep-02, to lugnet.cad)
 
  Re: *** LDView Version 1.9.7 Released ***
 
(...) Windows 2000. But I ran it from a DOS window. CD to the ldview.197 directory and run ldview something.ldr. This might give a different argv[0] than clicking in the Explorer. Don (22 years ago, 10-Sep-02, to lugnet.cad)


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