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 CAD / *20260 (-10)
  Re: 8880 parts
 
Hi Rui Martins, Please can you send me the DAT files for parts 2997 and 2998 to r-amstutz@NOJUNKadfa.edu.au (without the NOJUNK)? My other post on this topic seemed to be generally ignored. thanks, Richard (...) (23 years ago, 3-Sep-01, to lugnet.cad)
 
  Questions
 
For those of you who rembember me, I'm back. I'm going to be picking back up with the patterned parts, and the first thing I'm doing is fixing all the problems with the parts I've already done. But that's not why I posted. I was wondering if anyone (...) (23 years ago, 4-Sep-01, to lugnet.cad.dat.parts)
 
  Pier 17 (Was: A beginning - Lugsville!)
 
[ XFUT lugnet.cad ] (...) I suppose I should reveal my plans for "Pier 17" too. I plan to collect and present building instructions, as well as a complete set-up, for a harbour environment. It will be oriented towards "set sized" models and is (...) (23 years ago, 4-Sep-01, to lugnet.cad)  
 
  Re: New - model of an old fortress converted to modern  [DAT]
 
I've finished the roof. (...) 0 Untitled 0 Name: oldpolice.mpd.dat 0 Author: MLCad 0 Unofficial Model 0 ROTATION CENTER 0 0 0 1 "Custom" 0 ROTATION CONFIG 0 1 1 0 80 240 0 1 0 0 0 1 0 0 0 1 center.dat 1 0 80 240 0 1 0 0 0 1 0 0 0 1 west.dat 1 0 80 (...) (23 years ago, 4-Sep-01, to lugnet.cad.dat.models)
 
  1-6edge.dat  [DAT]
 
And lasty is the edge. If there is interest in these primitives I will also make lo res versions of them, but they won't exactly match the other low res versions (3 segments instead of 4). 0 Circle 48 0.3333 0 Name: 48\1-6edge.dat 0 Unofficial (...) (23 years ago, 4-Sep-01, to lugnet.cad.dat.parts.primitives)
 
  1-6disc.dat  [DAT]
 
Next is the disk. 0 8-48 Hi-Res Disc 0 Name: 48\1-6disc.dat 0 Author: Mark Kennedy 0 Based on 48\1-4disc.dat By Manfred Moolhuysen 4 16 0 0 0 1 0 0 0.9914 0 0.1305 0.9659 0 0.2588 4 16 0 0 0 0.9659 0 0.2588 0.9239 0 0.3827 0.8660 0 0.5000 4 16 0 0 0 (...) (23 years ago, 4-Sep-01, to lugnet.cad.dat.parts.primitives)
 
  1-6cyli.dat  [DAT]
 
Here are a couple new high res 1-6 primitives. The first is the cylinder. 0 8-48 Hi-Res Cylinder 0 Name: 48\1-6cyli.dat 0 Author: Mark Kennedy 0 Based on 48\1-8cyli.dat By Manfred Moolhuysen 5 24 1 0 0 1 1 0 0.9914 0 0.1305 1 0 -1 5 24 0.9914 0 (...) (23 years ago, 4-Sep-01, to lugnet.cad.dat.parts.primitives)
 
  Re: The first video showing a datsville building
 
Thank you for replying. I would probably enter the slope/angle information into POVray code that resembles something more like this: camera { location <1.250000, 6.986278, 4.250000> direction <-0.28939780593, -0.00816663355, -0.95717394352> up (...) (23 years ago, 4-Sep-01, to lugnet.cad)
 
  LDLite 2.3 released.
 
Version 2.3 of LDLite is now up at: (URL) LDLite 2.3 renders town.mpd correctly. 1) The -W bug is now fixed. -W3 no longer generates 5-wide lines. -W2 and -W3 now generate 3-wide lines. 2) The option "-D1" will suppress bitmap generation in (...) (23 years ago, 4-Sep-01, to lugnet.cad.dev)
 
  Re: The first video showing a datsville building
 
(...) What would you use the slope for? camera { location <x,y,z> look_at <x,y,z> } light_source { <x,y,z>, color } light_source { <x,y,z>, color spotlight point_at <x,y,z> } /Lars (...) (23 years ago, 3-Sep-01, to lugnet.cad)


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