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| | Re: Can LDAO do this? (was: anyone interested in rendering for me?)
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| (...) Yeah, you got it! I used the POV-Ray clock to make an animation a year ago, so I learned a bit about it. I'm sure you've all seen it before: (URL) I get the time, I'm planning to make another animation, but don't hold your breath! ;-) (...) (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
| | | | Re: LDRAW Help
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| I gave up on LDRAW and finally got MLCAD. Much, much, much easier.... Thanks anyway. ~Drew "Luke" Lawrence (24 years ago, 12-Jul-00, to lugnet.cad)
| | | | Re: Can LDAO do this? (was: anyone interested in rendering for me?)
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| (...) I suppose some of you may want to try this out, so do something like this with your POV-Ray file, as generated by L3P. Identify the portion of the file where the "0 STEP" lines are present and add #if and #end statements like this: // [DAT (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
| | | | Re: Can LDAO do this? (was: anyone interested in rendering for me?)
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| (...) Selective rendering of parts based upon the animation clock value or something like that? Cool, I didn't know POVRay could do that. Is it a preprocessor macro thingy, or something else? I was thinking, however, more along the lines of being (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
| | | | Re: Can LDAO do this? (was: anyone interested in rendering for me?)
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| (...) It is much more sane to use POV-Ray's animation system to do this automatically. That way, you could issue one POV-Ray command and render all the instruction steps in one run, using only one POV-file. I have suggested this to Lars C Hassing, (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
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