| | Re: Influencing what parts people work on
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Just a thought.. I noticed that Jonathan B. Knudsen has released rendered instructions for some (all? not sure) of the robots from his book: (URL) Jonathan 'influenced' some decisions to make a few parts for his use in his book. Of course these (...) (25 years ago, 4-Apr-00, to lugnet.cad.dev, lugnet.cad.dat.parts)
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| | Re: '59 Caddy Hovercar Raytraces
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(...) I have: (URL) I'm not sure if the windshield is right. Alan (25 years ago, 4-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)
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| | Grounded caddy hovercar [DAT]
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Bram's caddy grounded. 0 FILE hvrcaddy.dat 0 '59 Cadillac Eldorado 0 Name: hvrcaddy.dat 0 Author: Bram Lambrecht, modified by Alan G 1 7 -60 0 190 -1 0 0 0 1 0 0 0 -1 4081.DAT 1 7 60 0 190 -1 0 0 0 1 0 0 0 -1 4081.DAT 1 15 -60 0 170 1 0 0 0 1 0 0 0 (...) (25 years ago, 4-Apr-00, to lugnet.cad.dat.models)
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| | Re: Identifying connections (Was: L3PLiTE?)
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(...) I first thought about adding all kinds of connections but the studs are the most useful for modelling and polygon reduction (unless someone wants to write a full forward kinematics simulator). The studs are the most easy connections to check (...) (25 years ago, 4-Apr-00, to lugnet.cad.dev, lugnet.cad.ray)
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| | Re: Info on animation vs step and...
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(...) I don't mind writing as long as it's not formal, try this: - add a 1x1 brick - press the animation icon - press the key icon - go to the last frame (use the >>| icon) - move the brick somewhere else - press play You're basically telling the (...) (25 years ago, 4-Apr-00, to lugnet.cad.leocad)
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