| | Re: Q*Bert Bert Waters
| | | (...) I'll never tell! Q*Bert (18 years ago, 24-Aug-06, to lugnet.build.vignette)
| | | | | | | | Re: Q*Bert Eric Sophie
| | | | | (...) Wait wait: Q*: Bert, where did you go when you jumped off the side!? LMAO e P.S. So ccol the way those 2z2 tiles look in this pattern. Great MOC. .....and how about that carrot as a nose thingie! ~Brilliant~. (18 years ago, 24-Aug-06, to lugnet.build.vignette)
| | | | | | | | | | | | Re: Q*Bert Nelson Yrizarry
| | | | | (...) LOL! I have no idea where Q*bert goes when he jumps off the side. But then again, since the game was designed around M.C. Escher's designs, which side is up? Thanks for the feedback everyone!! "Big Daddy" Nelson (18 years ago, 24-Aug-06, to lugnet.build.vignette, FTX)
| | | | | | | | | | | | Re: Q*Bert Marc Nelson Jr.
| | | | | (...) He hits the (URL) bottom of the cabinet>: Dedicated upright cabinets for Q*bert contain a solenoid that creates a knocking sound inside the cabinet whenever a character falls off the pyramid, simulating the sound a character might make if it (...) (18 years ago, 24-Aug-06, to lugnet.build.vignette, FTX)
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