| | Re: Post for David Winkler... The Stanford Bunny!!
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| (...) I was asked the following question: Wow! How did you digitize the mesh into Lego units? Did you do a "hit test" on each vertext/face within lego units, or perhaps do a boolean subtract out of a composite lego 'block'? Inquiring minds want to (...) (19 years ago, 20-Jul-05, to lugnet.build.sculpture, lugnet.org.us.sealug, lugnet.cad)
| | | | Re: Post for David Winkler... The Stanford Bunny!!
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| (...) I was asked the following question: David, I just caught your article on LUGNET about usingPov-Ray, I tried the code you had posted with a .ply Ihad and it didn't work, gave me errors on the textureand translate lines, is there any chance you (...) (17 years ago, 23-Nov-07, to lugnet.org.us.sealug)
| | | | Re: Post for David Winkler... The Stanford Bunny!!
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| (...) I was asked the following question: David, I just caught your article on LUGNET about usingPov-Ray, I tried the code you had posted with a .ply Ihad and it didn't work, gave me errors on the textureand translate lines, is there any chance you (...) (17 years ago, 23-Nov-07, to lugnet.build.sculpture)
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